Wailmer / Wailord Species in Other Realms | World Anvil

Wailmer / Wailord

Wailmer is a spherical whale Pokémon with no tail. It has a dark blue topside and a tan underbelly with grooves. It has two fins that have finger-like appendages, baleen plates that resemble teeth, and a pair of nostrils on the top of its head functioning as blowholes.   Wailmer stores water inside its body, which it expels through its nostrils to startle people. When storing water in its body, it can turn into a bouncing ball. The more water filling its body, the higher it can bounce. It becomes lethargic when it is dry. It swims with its mouth open and eats tons of food a day, such as Wishiwashi. It lives in the sea, and can only live on land for a short amount of time. It occasionally bounces onto the beaches to play. On rare occasions, pods can be seen washed up on shore — a result of genetic memories of having once lived on land. Dhelmise and Sharpedo are natural predators to Wailmer, and Cetoddle is thought to be its close relative.  

Wailmer

It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.


Armor Class12
Hit Points 16d8+48
Speed20 ft.40 ft. Swimming
Strength20 (+5)
Dexterity14 (+2)
Constitution17 (+3)
Intelligence6 (-2)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesElectricity
Damage ResistancesFireIceWater
SensesPassive Perception 11
LanguagesAquan
Challenge3 (700 XP)
Special 1Hold BreathWailmer can hold its breath for 30 minutes
Special 2RolloutIf Wailmer hits with a Slam attack during its last turn,it deals an extra 1d8 damage if
it hits with a Slam attack this turn
Action 1SlamMelee Weapon Attack d20+7 to hit
Reach 5 ft., one targetHit 2d8+5 bludgeoning damage
Action 2Water SpoutRanged Weapon Attack d20+7 to hit
Range 30/60 ft., one targetHit 2d8 cold damage
  Wailord is a huge cetacean Pokémon resembling the blue whale. It has small beady eyes, a huge mouth, and a tan throat and underbelly that are lined with grooves. Its back is blue with four white spots running down its spine, and two breathing nostrils on top of its head. It has two pairs of blue fins along its sides, a smaller third pair of tan fins on its rear, and a horizontal tail at the back.   Wailord is one of the largest Pokémon to have been discovered. Due to its immense size, it can make giant splashes by jumping out of the water and then crashing back down. These shockwaves allow Wailord to knock out its opponents and herd its prey. Wailord is able to eat large quantities at one time, such as schools of Wishiwashi. However, it will flee from Wishiwashi when the latter is in its School Form.   Wailord has an easygoing temperament and loves to play. Its size causes it to have almost no natural enemies; its only known predator is Dhelmise. Wailord lives in the sea in large groups called pods. These pods, which often include Wailmer, travel together in order to search for food. When a Wailmer is attacked by its predators Sharpedo or Dhelmise, its whole pod works to defend it. Wailord can dive deep at 10,000 feet (3,000 meters) in one breath.   Wailord is popular due to its size. As a result, Wailord-watching is a favorite sightseeing activity in various parts of the world. However, Wailord are known to be driven away by fishermen when they become too numerous, so they don't eat too much fish Pokémon.  

Wailord

It can sometimes knock out opponents with the shock created by breaching and crashing its big body onto the water.


Armor Class13
Hit Points 22d20+154
Speed30 ft.60 ft. Swimming
Strength28 (-9)
Dexterity15 (+2)
Constitution24 (+7)
Intelligence6 (-2)
Wisdom16 (+3)
Charisma10 (+0)
Damage VulnerabilitiesElectricity
Damage ResistancesFireIceWater
SensesPassive Perception 13
LanguagesAquan
Challenge14 (11,500 XP)
Special 1BounceWailord can jump up to 10 feet into the air as part of its movement.Any creature below Wailord when it lands must make
a DC 22 Dexterity saving throw,taking 2d8 bludgeoning damage on a failed saveor half as much damage on a successful one.All creatures are pushed to the
nearest unoccupied space next to Wailord
Special 2Crushing AttacksWhen Wailord makes a crush attackall creatures within 5 feet of it must succeed on
a DC 22 Dexterity saving throw ortake 1d8 bludgeoning damage
Special 3Hold BreathWailord can hold its breath for 90 minutes
Action 1Heavy SlamMelee Weapon Attack d20+14 to hit
Reach 5 ft., one targetHit: 4d8+9 bludgeoning damage
Action 2Water SpoutRanged Weapon Attack d20+7 to hit
Range 60/120 ft., one targetHit: 4d10 cold damage
Action 3Hydro Pump (Recharge 5-6)Wailord shoots pressurized water in aline 10-feet wide and 100 feet-long.
All creatures in the area must makea DC 22 Dexterity saving throw,taking 6d8 cold damage on a failed save,or half as much damage on a successful one

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