Victini
Victini is a small, rabbit-like Pokémon with large, pointed ears which form the letter V. It has large, blue eyes and a round, cream-coloured head, which is comparatively large compared to its small, cream body, while the tops of its ears, crest, and extremities are all orange. Its bulbous arms and legs are rounded to make a sort of "cuff" before ending with small, three-fingered hands and two-toed feet. It has two pointed teeth that can be seen on its upper jaw. It also has two cream winglike tails, which allows it to fly. Though timid, it is a caring Pokémon; it will fight if its friends are in danger.
Victini is said to bring victory to those that befriend it. It produces an infinite amount of energy within itself and can share it with others by touch. It can also become invisible. It also can send visions to people. It has been shown to enjoy eating macarons.
Victini
This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
Armor Class | 18 | ||
---|---|---|---|
Hit Points | 21d12+2 | ||
Speed | 30 ft. Walking | 30 ft. Climbing | 30 ft. Flying |
Strength | 18 (+4) | ||
Dexterity | 18 (+4) | ||
Constitution | 18 (+4) | ||
Intelligence | 8 (-1) | ||
Wisdom | 18 (+4) | ||
Charisma | 18 (+4) | ||
Damage Vulnerabilities | Dark | Ghost | Ground |
Rock | Water | ||
Damage Resistances | Fairy | Fighting | Fire |
Grass | Ice | Psychic | Steel |
Saving Throws | Wisdom d20+4 | Charisma d20+4 | |
Skills | Persuasion d20+4 | ||
Languages | Ignan | ||
Senses | Truesight 15 ft. | ||
Challenge | 15 (13,000 XP) | ||
Special 1 | Victory Star | While Victini is in battle, all allies add | an additional +1 to all attack rolls. |
Action 1 | Confusion | Ranged Attack | Range 30 ft., one target |
d20+4 to hit | Hit: 1d6+4 Psychic-type damage | Victini attacks a target it can see | within range with a weak telekinetic force. |
The target must succeed on a DC 14 WIS saving throw or become confused | |||
Action 2 | Double-Edge | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 8d12+4 Normal-type damage | Victini recklessly attacks a target it can see within range. | Victini also takes one-third of the damage rolled. |
Action 3 | Flame Burst | Ranged Attack | Range 80 ft., one target |
d20+4 to hit | Hit: 4d8+4 Fire-type damage | Victini attacks with a bursting flame. | Each target within 10 feet of the target |
must succeed on a DC 14 DEX | saving throw or take 1d8 Fire-type damage | ||
Action 4 | Flame Charge | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 2d8+4 Fire-type damage | Victini cloaks itself in flame, then charges. | |
Action 5 | Headbutt | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 3d6+4 Normal-type damage | Victini sticks out its head and charges at a target. | |
Action 6 | Incinerate | Ranged Attack | Range 90 ft., one target |
d20+4 to hit | Hit: 10d6+4 Fire-type damage | Victini channels agonizing flames | wreathing a creature it can see within range |
The target succeed on a DC 14 DEX saving throw | On a successful save it takes half damage. | ||
Action 7 | Inferno | Ranged Attack | Range 120 ft., one target |
d20+4 to hit | Hit: 8d10+4 Fire-type | Victini engulfs a target it can see within range in flame. | On a hit the target becomes burned. |
Action 8 | Quick Attack | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 1d6+4 Normal-type damage | Victini lunges with a speed that makes it almost invisible. | |
Action 9 | Reversal | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 4d6+4 Fighting-type damage | Victini unleashes an all-out attack | If Victini HP is less than half of its maximum HP the damage dice become 8d6+4 |
Action 10 | Searing Shot | Self/Ranged Attack | Range 15 ft., all targets |
d20+4 to hit | Hit: 10d10+4 Fire-type damage | Victini torches everything around it in an inferno of scarlet flames. | Each target must make a DC 14 DEX saving throw |
Taking have damage on a successful save. | |||
Action 11 | Zen Headbutt | Melee Attack | Range 5 ft., one target |
d20+4 to hit | Hit: 6d6+4 Psychic-type damage | Victini focus its willpower on its head then attacks. |
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