Tyrogue / Hitmonlee / Hitmonchan / Hitmontop Species in Other Realms | World Anvil

Tyrogue / Hitmonlee / Hitmonchan / Hitmontop

Tyrogue is a humanoid Pokémon with a predominantly pale purple body and brown hips and feet that resemble short pants and shoes. It has three blunt protrusions on top of its head, yellow eyes, and circular sections on each side of its head that resemble protective padding. There are white bands resembling bandages on its torso and wrists. It has thin limbs, and its hands have three fingers each. Tyrogue is a male-only species with no female counterpart.   Tyrogue is famous for its eagerness to compete and boundless energy, to such an extent that it will challenge anyone, even larger foes. Determined to make itself stronger, Tyrogue will not quit no matter how many times it loses. While it is small, Tyrogue should not be ignored as it can slug a target without warning. As a result, it is always nursing its injuries from fighting opponents larger than itself. As Tyrogue becomes stressed if it is not able to train every day, it must maintain a regular training schedule. It is usually found in urban areas.  

Tyrogue

It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.


Armor Class11
Hit Points 8d6+8
Speed30 ft.
Strength12 (+1)
Dexterity12 (+1)
Constitution12 (+1)
Intelligence12 (+1)
Wisdom12 (+1)
Charisma12 (+1)
Damage VulnerabilitiesPsychic
Damage ResistancesBludgeoning
Condition ImmunitiesFrightened
Saving ThrowsConstitution d20+3
SkillsAthletics d20+3
LanguagesGiant
Challenge1/4 (50 XP)
Special 1GutsThe tyrogue deals one extra damage dice with weaponattacks when it is blinded, deafened, or poisoned
Special 2SteadfastWhenever the tyrogue is subjected to a saving throwit can immediately move up to half its
movement speed and make a tackle attack
Special 3Vital SpiritMagic cannot put the tyrogue to sleep
ActionTackleMelee Weapon Attack d20+3 to hit
Range 5 ft., one targetHit 1d8+1 bludgeoning damage
  Hitmonlee is a humanoid Pokémon with an ovoid body. Lacking a distinct neck and head, its upper torso has almond-shaped eyes with black space around them and appears to lack a nose and mouth. Primarily brown, it has cream-coloured, segmented arms and legs. Each hand has three fingers, and each foot has three clawed toes. The soles of its feet and its ankles have circular, yellow pads. Hitmonlee is an exclusively male species with no female counterpart.   Hitmonlee's legs freely contract and stretch similar to a coiled spring. This flexibility allows Hitmonlee to run with lengthy strides and gives it greater reach for its kicks. Its excellent sense of balance enables it to kick in succession from any position. After battling, it rubs down its legs to relax the tight muscles. Rare in the wild, it is primarily found in urban areas.  

Hitmonlee

This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.


Armor Class14 (natural armor)
Hit Points 18d8+56
Speed40 ft.
Strength19 (+4)
Dexterity18 (+4)
Constitution17 (+3)
Intelligence12 (+1)
Wisdom14 (+2)
Charisma12 (+2)
Damage VulnerabilitiesPsychic
Damage ResistancesBludgeoning
Condition ImmunitiesFrightenedParalyzed
Saving ThrowsStrength d20+1 Constitution d20+6
SkillsAcrobatics d20+6 Athletics d20+7
SensesPassive Perception 12
LanguagesGiant
Challenge7 (2,900 XP)
Special 1Jump KickIf the Hitmonlee moves at least 20 feet straight towarda creature and then hits it with
a Rolling Kick attack on the same turn,the target takes an extra 4d10 bludgeoning damage.If the attack misses,the Hitmonlee takes 2d10 bludgeoning damage
Special 2Standing LeapThe Hitmonlee’s long jump is up to 40 feetand its high jump is up to 20 feet,
with or without a running start
Special 3LimberHitmonlee cannot be paralyzed.It has advantage on ability checks made to escape grapples
Action 1MultiattackThe Hitmonlee makes two Rolling Kick attacks
Action 2KickMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 1d8+4 bludgeoning damage
Action 3Blaze KickMelee Weapon Attack d20+7 to hit
Range 10 ft., one targetHit 6d10+4 bludgeoning damageplus 6d6 fire damage
Action 4Rolling KickMelee Weapon Attack d20+7 to hit
Range 10 ft., one targetHit 4d10+4 bludgeoning damage
Action 5Mega Kick (Recharge 5-6)Melee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 4d8+4 bludgeoning damage
  Hitmonchan is a tan, humanoid Pokémon that is exclusively male and has no female counterpart. There are five blunt protrusions on top of its head, and it has structures resembling pads over its shoulders. It appears to be wearing a light purple tunic and kilt, as well as red boxing gloves and light purple boxing shoes. In between the tunic and kilt are a small, black area.   As its appearance suggests, Hitmonchan specializes in punching. It is able to throw punches that are too quick to be seen with the naked eye. Its punches are said to be as fast as a bullet train. By punching with a corkscrew motion, it is even capable of drilling through concrete. Even a light gaze from its punches will result in a burn. However, Hitmonchan requires a break every three minutes while fighting. Despite the need for frequent breaks, it has an unwavering spirit and will never give up in a difficult situation. Usually found in urban areas, it is rarely seen in the wild.  

Hitmonchan

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.


Armor Class15 (natural armor)
Hit Points 18d8+56
Speed30 ft.
Strength18 (+4)
Dexterity19 (+4)
Constitution17 (+3)
Intelligence12 (+1)
Wisdom14 (+2)
Charisma12 (+2)
Damage VulnerabilitiesPsychic
Damage ResistancesBludgeoning
Condition ImmunitiesFrightenedStunned
Saving ThrowsDexterity d20+7 Constitution d20+6
SkillsAthletics d20+6 Perception d20+5
SensesPassive Perception 12
LanguagesGiant
Challenge7 (2,900 XP)
SpecialKeen EyeThe Hitmonchan has advantage on Wisdom(Perception) checks that rely on sight
Action 1MultiattackHitmonchan makes two attacks,but none can be Mega Punch
Action 2PunchMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 1d8+4 bludgeoning damage
Action 3Thunder PunchMelee Weapon Attack d20+7 to hit
Range 5 ft., one targetHit 4d8+4 bludgeoning damageplus 2d8 lightning damage
Action 4Ice PunchMelee Weapon Attack d20+7 to hit
Range 5 ft., one targetHit 4d8+4 bludgeoning damageplus 2d8 ice damage
Action 5Fire PunchMelee Weapon Attack d20+7 to hit
Range 5 ft., one targetHit 4d8+4 bludgeoning damageplus 2d8 fire damage
Action 6Drain PunchMelee Weapon Attack d20+7 to hit
Range 5 ft., one targetHit 4d8+4 bludgeoning damage.The Hitmonchan is healed forhalf the damage done
Action 7Mega Punch (Recharge 5-6)Melee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 4d8+4 bludgeoning damage
Action 8Vacuum PunchMelee Weapon Attack d20+6 to hit
Range 20/40 ft., one targetHit 1d8+4 bludgeoning damage
ReactionCounterWhen Hitmonchan is struck by a melee attack,it can make a punch attack
  Hitmontop is a vaguely humanoid Pokémon capable of spinning on its head. Its main body is spherical and mostly blue with a brown triangular patch on its chest. Hitmontop has short legs with white bands near the hands and feet. The feet are large, blue, and have a circular brown pad on the underside. It has a skinny brown tail that ends with a blue sphere with a spike on it. Its head is round and brown with flat, curved extensions on either side and a single spike on top. It has beady, black eyes, and spherical hands with no digits. Hitmontop is a male-only species with no female counterpart.   Hitmontop moves more quickly by spinning on the spike on its head than it does by walking normally. Capable of spinning at high speeds, it may bore into the ground similar to a drill. While spinning, Hitmontop delivers smooth, graceful kicks.  

Hitmontop

It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.


Armor Class17 (natural armor)
Hit Points 18d8+56
Speed30 ft.
Strength17 (+3)
Dexterity17 (+3)
Constitution17 (+3)
Intelligence12 (+1)
Wisdom14 (+2)
Charisma12 (+2)
Damage VulnerabilitiesPsychic
Damage ResistancesBludgeoning
Condition ImmunitiesFrightenedStunned
Saving ThrowsStrength d20+6 Dexterity d20+6 Constitution d20+6
SkillsAthletics d20+6 Intimidation d20+5
SensesPassive Perception 12
LanguagesGiant
Challenge7 (2,900 XP)
Special 1SteadfastWhenever the Hitmontop is subjected to a saving throwit can immediately move up to half its
movement speed and make a rolling kick attack
Special 2Rapid SpinWhen the Hitmontop hits with an attack,it can immediately move up to half its
movement speed without provoking opportunity attacks.The Hitmontop ignores difficult terrainwhen moving in this way
Special 3Unarmored DefenseWhile the Hitmontop is wearing no armor and wielding no shield,its AC includes its Wisdom modifier
Action 1MultiattackThe Hitmontop makes two Rolling Kick attacksor three Triple Kick Attacks
Action 2Rolling KickMelee Weapon Attack d20+6 to hit
Range 5 ft., one targetHit 4d10+3 bludgeoning damage
Action 3Triple KickMelee Weapon Attack d20+6 to hit
Reach 5 ft., one creatureHit 3d8+3 piercing damage

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