Tropius
Tropius is a large, sauropod-like Pokémon with a brown body wrapped in green leaves on its chest and head. It possesses large, broad green leaves on its back, which it uses for flight and for sugar production via photosynthesis. Despite being very big and bulky, it is surprisingly maneuverable in the air. It has a long neck with a thin black line around it. It uses its neck for reaching treetops to gorge on its most favored fruit. Since it ate only this kind of fruit continuously, the fruit began to grow around its neck. These yellow, banana-like fruits can be picked and consumed by other Pokémon or humans, and grow twice a year because of the rapid production of sugar in Tropius's leaves. Its feet have toenails the same color as its fruit.
In warm areas, there are ranches that raise Tropius. In Sorcanno, its fruit is especially sweet compared to those of other regions. It lives in tropical jungles.
Tropius
It lives in tropical jungles. The bunch of fruit around its neck is delicious. The fruit grows twice a year.
Armor Class | 15 | ||
---|---|---|---|
Hit Points | 20d8+60 | ||
Speed | 30 ft. | Fly 20 ft. | |
Strength | 20 (+5) | ||
Dexterity | 14 (+2) | ||
Constitution | 20 (+5) | ||
Intelligence | 6 (-2) | ||
Wisdom | 14 (+2) | ||
Charisma | 12 (+1) | ||
Damage Vulnerabilities | Fire | Poison | |
Senses | Passive Perception 12 | ||
Languages | Terran | ||
Challenge | 5 (1,800 XP) | ||
Special 1 | Natural Gift | Tropius grows fruit from its body. | It can grow enough fruit to feed a single Medium sized creature each day |
Special 2 | Chlorophyll | Tropius’s speed is increased by 10 feet in harsh sunlight | |
Special 3 | Solar Power | Damage rolls for Tropius gets an additional +2 during harsh sunlight | |
Action 1 | Mulitattack | Tropius makes two melee weapon attacks | |
Action 2 | Body Slam | Melee Weapon Attack | d20+8 to hit |
Reach 10 ft., one target | Hit 1d8+5 bludgeoning damage | ||
Action 3 | Stomp | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., one target | Hit 1d10+5 bludgeoning damage | ||
Action 4 | Gust | Ranged Weapon Attack | d20+5 to hit |
Range 30/60 ft., one target | Hit 2d10 bludgeoning damage | ||
Action 5 | Leaf Storm (Recharge 5-6) | Tropius summons a storm of leaves at a point it can see within 60 feet. | All creatures within a 10-foot radius of the point must make a |
DC 16 Dexterity saving throw, | taking 4d8 slashing damage on a failed save, | or half as much damage on a successful one |
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