Stunky / Skuntank
Stunky is a small, skunk-like Pokémon with dark-purple fur. Its face is large and rounded, with a narrow orange nose, orange-rimmed eyes, and two pairs of somewhat "V"-shaped cream-colored whiskers on the sides of its face. It has two pointed ears that appear orange on the inside. A stripe of cream-colored fur runs along its back from the neck to the tail, with a small tuft protruding from the base of the neck. Its tail is raised high and ends with spiked hair pointed behind it. It has a cream-colored underbelly, and four short legs, that end in paws with three small, white claws.
Stunky can spray a foul-smelling liquid from its rear in order to drive attackers away, which is able to reach up to 16 feet (5 meters) away. It prefers to aim for its target's face. The stench can be smelled from over a mile (2 kilometers) away, and will linger for around 24 hours. The stench can cause memory loss.
Skuntank is a medium-sized mammalian Pokémon that resembles a skunk with a cat-like face. It has purple, spiky fur with several tan stripes. The whiskers present on its pre-evolution have since vanished or have been replaced by furry purple tufts on the sides of Skuntank's face. Its legs are tan, and the tan coloration of its underside now forms a spiky pattern. Its nose is larger than its pre-evolution. Its massive tail, which has a cream-colored stripe, sits on top of its back and head.
Skuntank is known for its noxious fluid which smells dreadful. It can spray this fluid over 160 feet (50 meters), and the longer it allows the liquid to ferment within its belly, the more powerful the smell. Unlike its pre-evolution and real-life skunks, which spray fluids from their rears, Skuntank sprays its fluid from its tail tip, which can open. The stench of Skuntank's fluid varies depending on its diet. Skuntank prefers to nest in large, prickly bushes in heavily wooded areas and digs holes in the ground to make its nest. While Skuntank can use its poisonous fluids to take down prey, ironically it cannot handle the smell of its own stench, abandoning potential defeated meals as a result.
Stunky
It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.
Armor Class | 13 | ||
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Hit Points | 3d8+2 | ||
Speed | 25 ft., Walking | 15 ft., Climbing | |
Strength | 11 (+0) | ||
Dexterity | 14 (+2) | ||
Constitution | 14 (+2) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 8 (-1) | ||
Damage Vulnerabilities | Ground | ||
Damage Resistances | Dark | Grass | Ghost |
Poison | |||
Damage Immunities | Psychic | ||
Saving Throws | Constitution d20+2 | ||
Skills | Survival d20+0 | ||
Languages | Common | ||
Challenge | ½ (100 XP) | ||
Special 1 | Stench | When Stunky is hit by a melee attack d10 | On a 10 the attacker flinches |
Special 2 | Keen Eye | Stunky ignores disadvantage when it relates to sight | |
Action 1 | Scratch | Melee Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit: 1d6+0 normal-type damage | Stunky strikes out with hard, sharp, pointed claws | |
Action 2 | Poison Gas | Range Weapon Attack | Range 30 ft., one target |
Stunky sprays a cloud of poisonous gas at a target | The target must succeed a DC 12 CON saving throw or become poisoned |
Skuntank
It attacks by spraying a horribly smelly fluid from the tip of its tail. Attacks from above confound it.
Armor Class | 14 | ||
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Hit Points | 6d12+2 | ||
Speed | 35 ft., Walking | 20 ft., Climbing | |
Strength | 15 (+2) | ||
Dexterity | 16 (+3) | ||
Constitution | 18 (+4) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 8 (-1) | ||
Damage Vulnerabilities | Ground | ||
Damage Resistances | Dark | Grass | Ghost |
Poison | |||
Damage Immunities | Psychic | ||
Saving Throws | Constitution d20+4 | ||
Skills | Survival d20+1 | ||
Languages | Common | ||
Challenge | 8 (3,900 XP) | ||
Special 1 | Stench | When Skuntank is hit by a melee attack d10 | On a 10 the attack flinches |
Special 2 | Keen Eye | Skuntank ignores disadvantage when it relates to sight | |
Action 1 | Scratch | Melee Weapon Attack | Range 5 ft., one target |
d20+2 to hit | Hit: 1d6+2 normal-type damage | Skuntank strikes out with hard, sharp, pointed claws | |
Action 2 | Poison Gas | Range Weapon Attack | Range 30 ft., one target |
Skuntank sprays a cloud of poisonous gas at a target | The target must succeed a DC 14 CON saving throw or become poisoned | ||
Action 3 | Flamethrower | Self/Range Weapon Attack | Range 60 ft., long/5 ft., wide all opponents |
d20+2 to hit | Hit: 8d6+2 Fire-type damage | Skuntank exhales an intense blast of fire that is 60 feet long and 5 feet wide | Each target in range must make a DC 13 DEX saving throw |
On a failed save target takes 8d6+2 damage | and must succeed on a DC 14 CON saving throw to avoid being burned | On a successful DEX save the target takes half damage | and is not at risk of being burned |
Action 4 | Fury Swipes | Melee Weapon Attack | Range 5 ft., one target |
d20+2 to hit | 1d4+2 normal-type damage | Skuntank claws a target several times | On a hit deal 1d4+2 then d6 on a 2 or higher |
Skuntank deals this damage again | then d6 adding 1 to the DC. | Continue this process of raising the number until you rail to roll in range. |
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