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Spiritbomb

Spiritomb is a ghostly purple Pokémon attached to a stone. Although lacking a physical body, Spiritomb projects its appearance out of a small rock called the Odd Keystone. The rock is trapezoidal in shape and has two small dots. There is a fissure running down the middle, splitting in two near the bottom. The crack in combination with the two dots appears to form a frowning face. Spiritomb's projected appearance is an ethereal composition of swirling purple energy of an unknown kind. Its face is set in the middle of the purple and contains green, crescent eyes that are connected to its jagged mouth. Its pupils are composed of a spiral and it is sometimes only seen with one. Swirling around its face are green orbs with yellow centers.   Spiritomb is formed by a collection of 108 spirits, some of which are ill-natured. This collection of spirits is known for its misdeeds; thus, as punishment, the spirits were trapped in its Odd Keystone by a traveller using a mysterious spell. Several Pokédex entries state that Spiritomb was sealed roughly 500 years before the present time. The Pokémon lays curses with its wicked thoughts. It will lash out at anyone with little thought, often exercising short-sightedness in its pursuit of vengeance. It is rarely encountered in the wild. In most media, Spiritomb moves its body primarily through levitation; though in the core series games, it can only appear to do so through dragging the Odd Keystone across the ground.   Papers found suggest that several Odd Keystones meant to contain Spiritomb can be found in the Underground of Silentglen. Spiritomb can be just as aggressive and destructive as the spirits that it is composed of. It has also been revealed that anyone possessed by one of Spiritomb's spirits will start to cause misdeeds, and their face will eventually start to resemble Spiritomb. Losing one of these spirits will cause Spiritomb to go on an uncontrollable rampage until the lost spirit is returned.  

Spiritbomb

Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.


Armor Class17
Hit Points 5d10+2
Speed25 ft., Flying (Hover)
Strength18 (+4)
Dexterity15 (+2)
Constitution13 (+1)
Intelligence10 (+0)
Wisdom18 (+4)
Charisma12 (+1)
Damage VulnerabilitiesFairy
Damage ResistancesPoison
Damage ImmunitiesFightingNormalPsychic
Saving ThrowsWisdom d20+4 Strength d20+4
SkillsHistory d20+0 Arcana d20+0
LanguagesDark
SensesDarkvision 80 ft.Truesight 20 ft.
Challenge11 (7,200 XP)
Special 1InfiltratorSpiritbomb bypasses LightscreenReflect
SubstituteMistSafegaurdAurora Veil
Action 1Confuse RayRange AttackRange 50 ft., one target
Spiritbomb creates a sinister ray that confuses a target it can see within rangeThe target must succeed on a DC 14 WIS saving throw or become confused.
Action 2PursuitMelee Weapon AttackRange 5 ft., one target
d20+4 to hitHit: 2d8+4 Dark-type damageSpiritbomb strikes a target about to fleeIf Spiritbomb uses this as an attack of opportunity
You deal 5d8+4 Dark-type damage
Action 3Shadow SneakMelee/Reach AttackRange 10 ft., one target
d20+2 to hitHit: 1d4+2 Ghost-type damageSpiritbomb extends its shadow and strikes from behind
Action 4Feint AttackMelee AttackRange 5 ft., one target
d20+1 to hitHit: 1d6+1 Dark-type damageSpiritbomb approaches a target it can see within rangedisarmingly, then Spiritbomb throws a sucker punch.
This move never misses
Action 5HypnosisRange AttackRange 120 ft., one target
Spiritbomb uses a hypnotic suggestion to tryand put a target it can see within range to sleep.The target must make a DC 14 Saving throwon a failed save it falls asleep

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