Sneasel is a bipedal mustelid Pokémon that resembles both a cat and a weasel. It is primarily bluish-black with three bright red feathers for its tail and a single one on its left ear. The ear feather is shorter on the female than on the male. The other ear is short and pointed, and it has narrow red eyes. On its forehead and chest are oval, yellow gem-like protrusions. It has red eyes with black eyelash-like markings on the edges. It has long limbs with two large, white retractable claws on its hands and feet. It is perfectly capable of using its claws to do substantial damage. Its claws are also used for climbing trees in boreal or sub-alpine forests where it lives. It can also bring out its claws to startle foes that attacked it.
Sneasel is a smart, sneaky, and notoriously vicious Pokémon, and blends well into the night in order to ambush their prey. Sneasel feeds on Eggs, such as those of Pidgey, that it steals from unattended nests. It uses its claws to poke a hole in the Egg before slurping the contents out. It has been known to form pairs to hunt: one Sneasel will lure the parents away from their nest, while the other steals their Eggs. Although the Sneasel pair works together, they will also fight over their hunt among themselves. As a result of its Egg-based diet, Sneasel is despised by Breeders to the point where they try to drive away or eradicate the former.
Sneasel
This cunning Pokémon hides under the cover of darkness, waiting to attack its prey.
Armor Class | 15 |
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Hit Points | 8d6+8 |
Speed | 30 ft. |
Strength | 8 (-1) |
Dexterity | 20 (+5) |
Constitution | 12 (+1) |
Intelligence | 6 (-2) |
Wisdom | 14 (+2) |
Charisma | 12 (+1) |
Skills | Stealth d20+7 |
Languages | Terran |
Challenge | 1 (200 XP) |
Special 1 | Quick | Sneasel can use the Dash action or attempt to steal something as a bonus action |
Special 2 | Sharp Claws | Sneasel scores a critical hit on a roll of 19-20 |
Action | Slash | Melee Weapon Attack | d20+7 to hit |
Reach 5 ft., one target | Ht 1d6+5 slashing damage |
Weavile is a bipedal Pokémon with a pale, gray body that resembles both a cat and a weasel. It has a bright red crown and collar made of wide feathers and a single, thinner feather on each ear. The ear feathers are smaller on a female Weavile. Weavile has two tail feathers and three claws on each paw. There is an oval, yellow gem-like protrusion in the center of its forehead. Its eyes are red with three eyelashes, and four fangs protrude from its upper jaw.
Weavile lives in snow-covered areas and are notorious predators. Weavile is famed for its speed and agility. Weavile is also known for its intelligence and cunning nature, thanks to its brain having developed as it evolves from Sneasel. A scratch from Weavile's sharp claws can cause frostbite. Weavile travel in packs of four or five, with one of them acting as the pack leader. Weavile can communicate with each other by carving patterns into trees, ice, and boulders, with over 500 distinct signs recorded.
Weavile
Evolution made it even more devious. It communicates by clawing signs in boulders.
Armor Class | 16 |
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Hit Points | 8d10 |
Speed | 40 ft. | Climbing 40 ft. |
Strength | 17 (+3) |
Dexterity | 20 (+5) |
Constitution | 16 (+3) |
Intelligence | 6 (-2) |
Wisdom | 12 (+1) |
Charisma | 10 (+0) |
Saving Throws | Dexterity d20+8 | Wisdom d20+9 |
Skills | Stealth d20+7 | Deception d20+9 | Slight of Hand d20+7 |
Damage Vulnerabilities | Fire |
Damage Resistances | Ice |
Damage Immunities | Psychic |
Languages | Terran |
Challenge | 11 (7,200 XP) |
Action 1 | Assurance | Melee Weapon Attack | d20+10 to hit |
Reach 5 ft., one target | Hit 2d6+3 slashing damage, | double the damage if the target has | already taken damage this round |
Action 2 | Icy Wind | Range Weapon Attack | d20+12 to hit |
Range 60 ft., one target | Hit 1d8+3 ice damage, | and target’s speed is reduced by 10 feet until | the end of Weavile’s next turn |
Action 3 | Night Slash | Melee Weapon Attack | d20+10 to hit |
Reach 5 ft., one target | Hit 6d6+3 slashing damage |
Action 4 | Dark Pulse | Range Weapon Attack | d20+12 to hit |
Reach 20 ft., all targets | Succeed on a DC 17 Wisdom saving throw. | On a fail 4d8+0 dark damage | on a successful save, target takes half damage |
Lodrain Sneasel has a similar appearance to its counterpart. It has a white body with purple colorations on its face, chest, shoulders, and forelimbs. The feathers on its tail and ear are light purple; like its counterpart, the ear feather is shorter on the female than on the male. It has rounder eyes than its other form, although it shares the latter's gem-like protrusions, as well as the large claws on its hands and feet. The claws are tipped with poison and are purple on its forelimbs and white on its feet.
Lodrain Sneasel's sturdy and curved claws allow it to climb and travel through the walls of precipitous cliffs where it lives. The venom from the tips of its claws is capable of invading the nervous system of any prey it scratches. It has been observed that Lodrain Sneasel lacks the spitefulness of its counterpart, and it has been theorized that differences in their environments account for the differing personalities. As a result, Lodrain Sneasel evolves into Sneasler instead of Weavile.
Lodrain Sneasel
Its sturdy, curved claws are ideal for traversing precipitous cliffs. From the tips of these claws drips a venom that infiltrates the nerves of any prey caught in Sneasel’s grasp.
Armor Class | 15 |
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Hit Points | 6d8 |
Speed | 25 ft. | Climbing 30 ft. |
Strength | 15 (+2) |
Dexterity | 13 (+1) |
Constitution | 10 (+0) |
Intelligence | 6 (-1) |
Wisdom | 12 (+1) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Psychic |
Damage Resistances | Poison |
Saving Throws | Dexterity d20+4 | Strength d20+4 |
Senses | Darkvision 40 ft. |
Languages | Deep Speech |
Challenge | 4 (1,100 XP) |
Special | Keen Eye | Lodrain Sneasel ignores disadvantage when it relates to sight |
Action 1 | Rock Smash | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 1d6+2 bludgeoning damage, | attempt a DC 14 Constitution saving throw | or take double damage from the next |
attack to hit it before the end of its next turn |
Action 2 | Poison Jab | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 4d8+2 piercing damage. | Target must succeed on a | DC 14 Constitution saving throw or become poisoned |
Action 3 | Brick Break | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 3d6 bludgeoning damage |
Action 4 | Close Combat | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 8d12+2 bludgeoning damage. | After using this move, Lodrain Sneasel’s AC | drops by 1 while remaining in battle |
Sneasler is a bipedal Pokémon that resembles both a cat and a weasel. Its body is dark gray with purple accents around its face and ankles. Its fur is longer on its shoulders. It has long arms that extend to just above its ankles. On each arm is a dark spot, and its hands have three long claws tipped with poison, which are black with three red lines streaking through. Like its pre-evolved form, it has sharp, narrow eyes with red pupils and black markings resembling eyelashes on the edges. It has yellow diamond-shaped gems on its chest and head, and three sharp toes on each foot. Its left ear has a long black and red feather that extends down to its back; it also has red and black feathers for a tail.
Sneasler's evolution was the result of Lodrain Sneasel adapting to life on cliffsides in the frozen highlands of Lodrain. Despite Sneasler's lanky build, it possesses great strength owing to its vicious claws. Due to its severe poison and deadly physical power, no other Pokémon species could defeat Sneasler in its habitat. Using its claws, Sneasler is capable of climbing up walls and cliffs with ease. Unlike its counterpart, Weavile, it prefers to be alone instead of living in packs.
A special Sneasler is worshiped in Hisui due to it being one of the 10 ancient Pokémon who received a blessing from Arceus.
Sneasler
Because of Sneasler’s virulent poison and daunting physical prowess, no other species could hope to best it on the frozen highlands. Preferring solitude, this species does not form packs.
Armor Class | 15 |
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Hit Points | 7d8 |
Speed | 25 ft. | Climbing 30 ft. |
Strength | 20 (+5) |
Dexterity | 17 (+3) |
Constitution | 16 (+3) |
Intelligence | 6 (-2) |
Wisdom | 12 (+1) |
Charisma | 10 (+0) |
Saving Throws | Dexterity d20+8 |
Skills | Athletics d20+8 | Acrobatics d20+10 |
Damage Vulnerabilities | Psychic |
Damage Resistances | Poison |
Senses | Darkvision 80 ft. |
Languages | Aquan |
Challenge | 12 (8,400 XP) |
Special | Keen Eye | Sneasler ignores disadvantage when it relates to sight |
Action 1 | Rock Smash | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., one target | Hit 1d6+5 bludgeoning damage, | target must succeed on a | DC 17 Constitution saving throw |
or take double damage from the next attack | to hit it before the end of its next turn |
Action 2 | Poison Jab | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., one target | Hit 4d8+5 Piercing damage target | must succeed on a | DC 17 Constitution saving throw or become poisoned |
Action 3 | Brick Break | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., one target | Hit 3d6 bludgeoning damage |
Action 4 | Close Combat | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., one target | Hit 8d12+5 bludgeoning damage. | After using this move Sneasler’s AC | drops by 1 while remaining in battle |
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