Slugma / Magcargo
Slugma is a limbless gastropod mollusk Pokémon composed of magma. Its body is bright red, fading to a duller red along its extremities. It has large, round, yellow eyes with small pupils. Slugma's head is ovoid with flame-like extensions spreading upward from its eyes and round, stable drops of magma dangling from its upper jaw. Its lower body is irregular in shape, and occasionally emits bubbles.
Slugma's circulatory system is composed entirely of magma, which delivers vital nutrients and oxygen to its organs. In order to prevent its body from cooling and hardening, Slugma neither sleeps nor ever stops moving. If its body does begin to cool, it will become brittle and may break apart. Slugma constantly seeks warm places and gathers with other members of its species in mountains and volcanoes.
Magcargo is a limbless, gastropod mollusk Pokémon consisting almost entirely of bright red magma. Its oval eyes are large and yellow with small pupils and extend upward from its head. It has a bulbous snout and a wide mouth, with two drops of magma dangling from each side of its upper jaw. Magcargo's back is protected by a gray, spherical shell composed of hardened, but brittle magma, forming irregular lumps and plates. A streak of fire leaks from the side of its shell. Magcargo's lower body is amorphous and covered in bubbles of magma.
Magcargo's internal body temperature can reach over 18,000 °F (10,000 °C), causing it to evaporate water on contact. Flames circulate throughout its body, occasionally spouting through cracks in its shell. While its shell is brittle enough to be shattered with a slight touch, Magcargo can reform its body by dipping itself in magma. It can be found in mountainous regions and has been living in volcano craters for tens of thousands of years.
Slugma
Molten magma courses throughout Slugma’s circulatory system. If this Pokémon is chilled, the magma cools and hardens. Its body turns brittle and chunks fall off, reducing its size.
Armor Class | 11 | ||
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Hit Points | 8d6 | ||
Speed | 20 ft. | ||
Strength | 5 (-3) | ||
Dexterity | 8 (-1) | ||
Constitution | 10 (+0) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Cold | ||
Damage Immunities | Fire | ||
Condition Immunities | Petrified (unless through cold effects) | Poisoned | |
Senses | Passive Perception 10 | ||
Languages | Ignan | ||
Challenge | 1/2 (100 XP) | ||
Special | Flame Body | All creatures within 5 feet of Slugma takes 1d6 fire damage | |
Action 1 | Flame Burst (Recharge 5-6) | All creatures within 10 feet of Slugma must make a | DC 10 Dexterity saving throw, |
taking 2d6 fire damage on a failed save, | or half as much damage on a successful one | ||
Action 2 | Incinerate | Melee Weapon Attack | d20+1 to hit |
Reach 5 ft., one target | Hit 1d6 fire damage | and one object worn or carried by | the target catches on fire |
Magcargo
Magcargo’s shell is actually its skin that hardened as a result of cooling. Its shell is very brittle and fragile—just touching it causes it to crumble apart. This Pokémon returns to its original size by dipping itself in magma.
Armor Class | 15 | ||
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Hit Points | 16d6+64 | ||
Speed | 25 ft. | ||
Strength | 8 (-1) | ||
Dexterity | 10 (+0) | ||
Constitution | 18 (+4) | ||
Intelligence | 6 (-2) | ||
Wisdom | 14 (+2) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Cold | ||
Damage Immunities | Fire | ||
Condition Immunities | Petrified (unless through cold effects) | Poisoned | |
Senses | Passive Perception 12 | ||
Languages | Ignan | ||
Challenge | 4 (1,100 XP) | ||
Special | Flame Body | Magcargo can reach temperatures twice that of the sun. | All creatures within 100 feet of Magcargo |
take 2d6 fire damage | |||
Action 1 | Lava Plume (Recharge 5-6) | All creatures within 10 feet of Magcargo | must make a DC 10 Dexterity saving throw, |
taking 6d6 fire damage on a failed save, | or half as much damage on a successful one | ||
Action 2 | Body Slam | Melee Weapon Attack | d20+2 to hit |
Reach 5 ft., one target | Hit 1d4 bludgeoning damage | plus 2d6 fire damage | |
Action 3 | Flamethrower | Ranged Weapon Attack | d20+2 to hit |
Range 30/60 ft., one target | Hit 4d6 fire damage |
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