Shuckle
Shuckle is a Pokémon that resembles a small turtle. Its body is yellow and appears soft. Until they are in use, Shuckle's limbs appear limp. It is encased in a very hard red shell that has many holes in it. The holes in its shell are rimmed with white.
Rather than actively hunting and foraging for food like most other Pokémon, it collects Berries and stores them in its shell. The Berries inside are liquefied and fermented while they decompose by Shuckle's digestive juices, which it then consumes. Its digestive juices are also used to dissolve rocks so Shuckle can hide under them. It can be found in the mountains.
Shuckle
It stores berries inside its shell. To avoid attacks, it hides beneath rocks and remains completely still.
Armor Class | 18 | ||
---|---|---|---|
Hit Points | 10d4+20 | ||
Speed | 20 ft. | ||
Strength | 6 (-2) | ||
Dexterity | 8 (-1) | ||
Constitution | 14 (+2) | ||
Intelligence | 6 (-2) | ||
Wisdom | 8 (-1) | ||
Charisma | 10 (+0) | ||
Senses | Passive Perception 9 | ||
Languages | Aquan | ||
Challenge | 2 (450 XP) | ||
Action 1 | Bide | Shuckle begins storing energy from damage it receives. | At the start of Shuckle’s next turn, |
it deals damage to the last creature that damaged it within 30 feet. | The damage type is of the same type as the last damage type it received. | The target can make a DC 9 Dexterity saving throw | to reduce this damage by half |
Action 2 | Shell Smash | Melee Weapon Attack | d20+1 to hit |
Reach 5 ft., one target | Hit 1d10 bludgeoning damage. | Shuckle can choose to gain advantage on this attack | but if it does so all attacks have advantage |
until the start of its next turn | |||
Reaction | Withdraw | Shuckle adds 2 to its AC against one attack that would hit it. | To do so, Shuckle must see the attacker |
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