Seviper Species in Other Realms | World Anvil

Seviper

Seviper is a serpentine Pokémon that is usually depicted scrunched up like an accordion. It is mostly covered in black scales, but it has several markings on its body. It has yellow hexagon markings that run from its head to its tail, small yellow bumps where it touches the ground, and various purple scar-like marks. It has elongated red fangs that protrude from its upper jaw and fierce red eyes. Its tail is partially red and has a blade-like shape. Seviper sharpens its tail on rocks.   Seviper wraps around its opponents to make them unable to move. Its tail and fangs are venomous and are used for striking and poisoning prey or enemies. It has been bitter enemies with Zangoose for many generations. It lives in grasslands and savannas.  

Seviper

It sharpens its swordlike tail on hard rocks. It hides in tall grass and strikes unwary prey with venomous fangs.


Armor Class15
Hit Points 12d10+12
Speed30 ft.
Strength15 (+2)
Dexterity20 (+5)
Constitution15 (+2)
Intelligence6 (-2)
Wisdom14 (+2)
Charisma10 (+0)
Damage ResistancesPoison
SensesBlindsight 10 ft.Darkvision 30 ft.Passive Perception 12
SkillsPerception d20+4
LanguagesCommon
Challenge3 (700 XP)
Special 1Critical TailSeviper scores a critical hit with Poison Tail on an attack roll of 19-20
Special 2Shed Skin (Recharge 5-6)As a bonus action, Seviper can makea saving throw against one effect on it that can end
Action 1MultiattackSeviper makes two weapon attacks
Action 2Poison FangMelee Weapon Attack d20+7 to hit
Reach 5 ft. one target4Hit 1d6+5 piercing damageplus 1d6 poison damage
Action 3Poison TailMelee Weapon Attack d20+7 to hi
Reach 5 ft., one targetHit 1d6+5 slashing damageand the target must succeed on aDC 15 Constitution saving throw
or be poisoned for 1 minute.A poisoned creature can repeatthe saving throw at the end of each of their turns,ending the effect on themselves on a successful save
Action 4ConstrictMelee Weapon Attack d20+7 to hit
Reach 5 ft., one targetHit 1d6+5 bludgeoning damage,and the target is grappled (escape DC 15).Until this grapple ends,
the creature is restrained,and Seviper can’t constrict another target

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