Roggenrola is a roughly spherical rock-like Pokémon. Its body is blue and covered in large, smooth facets. It has a hexagonal, yellow artifice in the center of its body, leading to a hexagonal opening that functions as an ear. Roggenrola has a brown, rocky oblong atop its head and similar brown rocks that serve as feet.
Roggenrola is born deep underground and was discovered about 100 years ago in an earthquake fissure in a layer of exposed rock. Its steel-hard body is made up of dirt from many centuries ago and it compares its hard body with those of Geodude and Carbink; however, a sufficiently long soak in water will cause its body to soften to some degree. Inside of Roggenrola lies an energy core, making its body somewhat warm to the touch. Its ear leads straight to its energy core, causing it to become angry if someone sticks their hand in there. Roggenrola has sensitive hearing and can hear sounds that are inaudible to humans. It tends to follow the sounds it picks up with its lone ear, panicking if these sounds cease. Dwebble is a natural enemy of Roggenrola, as the former tends to think that Roggenrola is an inanimate rock to turn into a home. Sometimes, Rhyperior mistakes this Pokémon for an ordinary rock and fires them through their hands.
Roggenrola
It’s as hard as steel, but apparently a long soak in water will cause it to soften a bit.
Armor Class | 13 |
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Hit Points | 3d6+2 |
Speed | 15 ft., Walking |
Strength | 13 (+1) |
Dexterity | 8 (-1) |
Constitution | 14 (+2) |
Intelligence | 6 (-2) |
Wisdom | 10 (+0) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Fighting | Grass | Ground |
Steel | Water |
Damage Resistances | Fire | Flying | Normal |
Poison |
Saving Throws | Constitution d20+2 |
Skills | Survival d20+0 |
Senses | Tremorsense 40 ft. |
Languages | Terran |
Challenge | ½ (100 XP) |
Special 1 | Sturdy | When Roggenrola takes an amount of damage | from a single hit that is equal |
Or greater than half its max HP | the damage is halved |
Action 1 Tackle | Melee Attack | Range 5 ft., one target |
d20+1 to hit | Hit: 1d6+1 Normal-type damage | Roggenrola slams into its opponent using its whole body |
Action 2 | Sand Attack | Range Attack | 15 ft., one target |
Roggenrola hurls sand into the face of a target | it can see within range. | The target must succeed on a DC 10 DEX saving throw | or its next attack roll is made at a disadvantage |
Boldore is a blue, rock-like Pokémon with an array of red crystals on its back and front, and a spine protruding from between its yellow ears. Rocky chunks at its sides comprise pincer-like limbs, tipped with red crystals similar to the ones on its back. Its orange crystals, which are tough enough to break diamonds, are the hardened form of its endlessly leaking energy.
Boldore's crystals shine brightly when it begins overflowing with power or when it is preparing to fire bursts of energy. Because its crystals are valuable, with a fragment being capable of powering a hundred dump trucks, Boldore is targeted for them. It searches for underground water in the caves where it lives; however, because it is uncomfortable around water, it is always very careful about lapping it up. A healthy Boldore will always have its core sticking out. Due to relying on sound to know what is nearby, it always faces the same way, never moving in a diagonal direction; even when brought to anger, it will attack while facing in its initial direction.
Boldore
If you see its orange crystals start to glow, be wary. It’s about to fire off bursts of energy.
Armor Class | 15 |
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Hit Points | 6d10+5 |
Speed | 20 ft., Walking |
Strength | 17 (+3) |
Dexterity | 9 (-1) |
Constitution | 16 (+3) |
Intelligence | 6 (-2) |
Wisdom | 12 (+1) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Fighting | Grass | Ground |
Steel | Water |
Damage Resistances | Fire | Flying | Normal |
Poison |
Saving Throws | Constitution d20+3 | Strength d20+3 |
Skills | Survival d20+1 | Athletics d20+3 |
Languages | Terran |
Challenge | 7 (2,900 XP) |
Special 1 | Sturdy | When Boldore takes an amount of damage from a single hit | that is equal or greater than |
Half of Boldore’s max HP | the damage is halved |
Action 1 | Headbutt | Melee Attack | Range 5 ft., one target |
d20+3 to hit | Hit: 3d6+3 Normal-type damage | Boldore sticks out its head and charges its opponent |
Action 2 | Power Gem | Range Attack | 80 ft., one target |
d20+3 to hit | Hit: 6d6+3 Rock-type damage | Boldore attacks with a ray of light that sparkles like gems |
Action 3 | Tackle | Melee Attack | Range 5 ft., one target |
d20+3 to hit | Hit: 1d6+3 Normal-type damage | Boldore slams into its opponent using its whole body |
Action 4 | Rock Blast | Range Attack | Range 15 ft., one target |
d20+3 to hit | Hit:[1d4+3] Rock-type damage | Boldore hurls several hard rocks at a target it can see within range | On a hit d6 on a 2 or higher |
Boldore deals this damage again | continue this process by adding a 1 to the DC on each roll. |
Gigalith is a blue, quadrupedal Pokémon, with various spiny, red-orange, crystalline features jutting out from all over its body; two appear along its back, one on its chest, and one topping each of its four feet. Each foot also bears two claws of a similar appearance and is connected to the body by gray joints. The yellow, front-facing ears of its previous evolutionary relatives are now filled in with red and appear to have become full-fledged eyes. Several of the aforementioned red crystals also appear on its face; three below its eyes, one in the middle resembling a crest, and two other crystals connected to the sides of its head.
Gigalith compresses energy in the core inside its body, allowing it to fire attacks powerful enough to blow away mountains. When it fires these attacks at full power, the sheer force of the blast creates multiple cracks on its body. It can also store sunlight in its orange crystals, magnify it within its body, and shoot powerful energy balls that can destroy dump trucks from its mouth, though it loses this ability at night or during rain. It lives in caves and tunnels deep underground. Gigalith is a hardy Pokémon with hefty horsepower and is a popular partner for construction workers and miners.
Gigalith
This hardy Pokémon can often be found on construction sites and in mines, working alongside people and Copperajah.
Armor Class | 17 |
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Hit Points | 11d12+2 |
Speed | 25 ft., Walking |
Strength | 20 (+5) |
Dexterity | 10 (+0) |
Constitution | 18 (+4) |
Intelligence | 6 (-2) |
Wisdom | 14 (+2) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Fighting | Grass | Ground |
Steel | Water |
Damage Resistances | Fire | Flying | Normal |
Poison |
Saving Throws | Constitution d20+4 | Strength d20+5 |
Skills | Survival d20+2 | Athletics d20+5 |
Languages | Terran |
Challenge | 14 (11,500 XP) |
Special 1 | Sturdy | When Gigalith takes an amount of damage from a single hit | that is equal or greater than |
Half of Gigalith’s max HP | the damage is halved |
Action 1 | Headbutt | Melee Attack | Range 5 ft., one target |
d20+5 to hit | Hit: 3d6+5 Normal-type damage | Gigalith sticks out its head and charges its opponent |
Action 2 | Power Gem | Range Attack | 80 ft., one target |
d20+5 to hit | Hit: 6d6+5 Rock-type damage | Gigalith attacks with a ray of light that sparkles like gems |
Action 3 | Tackle | Melee Attack | Range 5 ft., one target |
d20+5 to hit | Hit: 1d6+5 Normal-type damage | Gigalith slams into its opponent using its whole body |
Action 4 | Rock Blast | Range Attack | Range 15 ft., one target |
d20+5 to hit | Hit:[1d4+5] Rock-type damage | Gigalith hurls several hard rocks at a target it can see within range | On a hit d6 on a 2 or higher |
Gigalith deals this damage again | continue this process by adding a 1 to the DC on each roll. |
Action 5 | Mud-Slap | Range Attack | Range 10 ft., one target |
d20+5 to hit | Hit: 1d6+5 Ground-type damage | Gigalith hurls mud into the face of a target it can see within range |
Action 6 | Smack Down | Range Attack | Range 60 ft., one target |
d20+5 to hit | Hit: 2d8+5 Rock-type damage | Gigalith throws a stone or similar projectile at a target it can see within range |
Action 7 | Rock Slide | Range Attack | Range 30 ft., one target |
d20+5 to hit | Hit: 4d6+5 Rock-type damage | Gigalith hurls large boulders to inflict damage |
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