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Roggenrola / Boldore / Gigalith

Roggenrola is a roughly spherical rock-like Pokémon. Its body is blue and covered in large, smooth facets. It has a hexagonal, yellow artifice in the center of its body, leading to a hexagonal opening that functions as an ear. Roggenrola has a brown, rocky oblong atop its head and similar brown rocks that serve as feet.   Roggenrola is born deep underground and was discovered about 100 years ago in an earthquake fissure in a layer of exposed rock. Its steel-hard body is made up of dirt from many centuries ago and it compares its hard body with those of Geodude and Carbink; however, a sufficiently long soak in water will cause its body to soften to some degree. Inside of Roggenrola lies an energy core, making its body somewhat warm to the touch. Its ear leads straight to its energy core, causing it to become angry if someone sticks their hand in there. Roggenrola has sensitive hearing and can hear sounds that are inaudible to humans. It tends to follow the sounds it picks up with its lone ear, panicking if these sounds cease. Dwebble is a natural enemy of Roggenrola, as the former tends to think that Roggenrola is an inanimate rock to turn into a home. Sometimes, Rhyperior mistakes this Pokémon for an ordinary rock and fires them through their hands.  

Roggenrola

It’s as hard as steel, but apparently a long soak in water will cause it to soften a bit.


Armor Class13
Hit Points 3d6+2
Speed15 ft., Walking
Strength13 (+1)
Dexterity8 (-1)
Constitution14 (+2)
Intelligence6 (-2)
Wisdom10 (+0)
Charisma10 (+0)
Damage VulnerabilitiesFightingGrassGround
SteelWater
Damage ResistancesFireFlyingNormal
Poison
Saving ThrowsConstitution d20+2
SkillsSurvival d20+0
SensesTremorsense 40 ft.
LanguagesTerran
Challenge½ (100 XP)
Special 1SturdyWhen Roggenrola takes an amount of damagefrom a single hit that is equal
Or greater than half its max HPthe damage is halved
Action 1 TackleMelee AttackRange 5 ft., one target
d20+1 to hitHit: 1d6+1 Normal-type damageRoggenrola slams into its opponent using its whole body
Action 2Sand AttackRange Attack15 ft., one target
Roggenrola hurls sand into the face of a targetit can see within range.The target must succeed on a DC 10 DEX saving throwor its next attack roll is made at a disadvantage
  Boldore is a blue, rock-like Pokémon with an array of red crystals on its back and front, and a spine protruding from between its yellow ears. Rocky chunks at its sides comprise pincer-like limbs, tipped with red crystals similar to the ones on its back. Its orange crystals, which are tough enough to break diamonds, are the hardened form of its endlessly leaking energy.   Boldore's crystals shine brightly when it begins overflowing with power or when it is preparing to fire bursts of energy. Because its crystals are valuable, with a fragment being capable of powering a hundred dump trucks, Boldore is targeted for them. It searches for underground water in the caves where it lives; however, because it is uncomfortable around water, it is always very careful about lapping it up. A healthy Boldore will always have its core sticking out. Due to relying on sound to know what is nearby, it always faces the same way, never moving in a diagonal direction; even when brought to anger, it will attack while facing in its initial direction.  

Boldore

If you see its orange crystals start to glow, be wary. It’s about to fire off bursts of energy.


Armor Class15
Hit Points 6d10+5
Speed20 ft., Walking
Strength17 (+3)
Dexterity9 (-1)
Constitution16 (+3)
Intelligence6 (-2)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesFightingGrassGround
SteelWater
Damage ResistancesFireFlyingNormal
Poison
Saving ThrowsConstitution d20+3 Strength d20+3
SkillsSurvival d20+1 Athletics d20+3
LanguagesTerran
Challenge7 (2,900 XP)
Special 1SturdyWhen Boldore takes an amount of damage from a single hitthat is equal or greater than
Half of Boldore’s max HPthe damage is halved
Action 1HeadbuttMelee AttackRange 5 ft., one target
d20+3 to hitHit: 3d6+3 Normal-type damageBoldore sticks out its head and charges its opponent
Action 2Power GemRange Attack80 ft., one target
d20+3 to hitHit: 6d6+3 Rock-type damageBoldore attacks with a ray of light that sparkles like gems
Action 3TackleMelee AttackRange 5 ft., one target
d20+3 to hitHit: 1d6+3 Normal-type damageBoldore slams into its opponent using its whole body
Action 4Rock BlastRange AttackRange 15 ft., one target
d20+3 to hitHit:[1d4+3] Rock-type damageBoldore hurls several hard rocks at a target it can see within rangeOn a hit d6 on a 2 or higher
Boldore deals this damage againcontinue this process by adding a 1 to the DC on each roll.
  Gigalith is a blue, quadrupedal Pokémon, with various spiny, red-orange, crystalline features jutting out from all over its body; two appear along its back, one on its chest, and one topping each of its four feet. Each foot also bears two claws of a similar appearance and is connected to the body by gray joints. The yellow, front-facing ears of its previous evolutionary relatives are now filled in with red and appear to have become full-fledged eyes. Several of the aforementioned red crystals also appear on its face; three below its eyes, one in the middle resembling a crest, and two other crystals connected to the sides of its head.   Gigalith compresses energy in the core inside its body, allowing it to fire attacks powerful enough to blow away mountains. When it fires these attacks at full power, the sheer force of the blast creates multiple cracks on its body. It can also store sunlight in its orange crystals, magnify it within its body, and shoot powerful energy balls that can destroy dump trucks from its mouth, though it loses this ability at night or during rain. It lives in caves and tunnels deep underground. Gigalith is a hardy Pokémon with hefty horsepower and is a popular partner for construction workers and miners.  

Gigalith

This hardy Pokémon can often be found on construction sites and in mines, working alongside people and Copperajah.


Armor Class17
Hit Points 11d12+2
Speed25 ft., Walking
Strength20 (+5)
Dexterity10 (+0)
Constitution18 (+4)
Intelligence6 (-2)
Wisdom14 (+2)
Charisma10 (+0)
Damage VulnerabilitiesFightingGrassGround
SteelWater
Damage ResistancesFireFlyingNormal
Poison
Saving ThrowsConstitution d20+4 Strength d20+5
SkillsSurvival d20+2 Athletics d20+5
LanguagesTerran
Challenge14 (11,500 XP)
Special 1SturdyWhen Gigalith takes an amount of damage from a single hitthat is equal or greater than
Half of Gigalith’s max HPthe damage is halved
Action 1HeadbuttMelee AttackRange 5 ft., one target
d20+5 to hitHit: 3d6+5 Normal-type damageGigalith sticks out its head and charges its opponent
Action 2Power GemRange Attack80 ft., one target
d20+5 to hitHit: 6d6+5 Rock-type damageGigalith attacks with a ray of light that sparkles like gems
Action 3TackleMelee AttackRange 5 ft., one target
d20+5 to hitHit: 1d6+5 Normal-type damageGigalith slams into its opponent using its whole body
Action 4Rock BlastRange AttackRange 15 ft., one target
d20+5 to hitHit:[1d4+5] Rock-type damageGigalith hurls several hard rocks at a target it can see within rangeOn a hit d6 on a 2 or higher
Gigalith deals this damage againcontinue this process by adding a 1 to the DC on each roll.
Action 5Mud-SlapRange AttackRange 10 ft., one target
d20+5 to hitHit: 1d6+5 Ground-type damageGigalith hurls mud into the face of a target it can see within range
Action 6Smack DownRange AttackRange 60 ft., one target
d20+5 to hitHit: 2d8+5 Rock-type damageGigalith throws a stone or similar projectile at a target it can see within range
Action 7Rock SlideRange AttackRange 30 ft., one target
d20+5 to hitHit: 4d6+5 Rock-type damageGigalith hurls large boulders to inflict damage

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