Regirock Species in Other Realms | World Anvil

Regirock

Regirock is a large golem-like Pokémon made of brown and orange rocks. It has a pattern of seven orange dots on its face that resembles a capital letter "H". It has long arms with jutting shoulders and club-like hands without fingers. There is a line of orange rocky spines running down its back, and its legs are short in comparison to its body. When it gets damaged in battle, it will search for new rocks to repair itself. Because of this, the rocks it is made of come from several different places around the world, which contributes to Regirock's patchwork appearance. Recently, cutting-edge technology has found that Regirock is entirely made of stone and rock, as it does not seem to have a heart or brain. According to legend, Regirock was created by Regigigas. It generally lives in caves or ruins, where it was sealed away years ago by ancient people.  

Regirock

Every bit of Regirock’s body is made of stone. As parts of its body erode, this Pokémon sticks rocks to itself to repair what’s been lost.


Armor Class20
Hit Points 24d8+168
Speed35 ft.10 ft. Burrow
Strength24 (+7)
Dexterity18 (+4)
Constitution24 (+7)
Intelligence10 (+0)
Wisdom20 (+5)
Charisma18 (+4)
Saving ThrowsWisdom d20+11
Damage ResistancesFirePoison
Condition ImmunitiesCharmedFrightenedExhaustion
ParalyzedPetrified
SensesPassive Perception 15Tremorsense 50 ft.Darkvision 60 ft.
LanguagesTerran
Challenge18 (20,000 XP)
Special 1Legendary Resistance (3/Day)If Regirock fails a saving throw,it can choose to succeed instead
Special 2RejuvenationIf its body is near rocks,a destroyed Regirock gains a new body in 1d10 days,
regaining all its hit points and becoming active again.The new body appears within 5 feet of its corpse
Special 3SturdyIf damage reduces Regirock to 0 hit points,it must make a Constitution saving throw with
a DC of 5 + the damage taken,unless the damage is from a critical hit.On a success, Regirock drops to 1 hit point instead
Action 1MultiattackRegirock makes two Hammer Arm attacks
Action 2Hammer ArmMelee Weapon Attack d20+13 to hit
Reach 5 ft., one targetHit 2d8+7 bludgeoning damage
Action 3Zap CannonRanged Weapon Attack d20+6 to hit
Range 60/180 ft., one targetHit 6d10 lightning damageand the target must succeed ona DC 21 Constitution saving throw
or be paralyzed until the end of their next turn
Action 4Hyper Beam (Recharge 5-6)Regirock fires a powerful beam ina line 100-feet long and 10-feet wide.
All creatures in the area must makea DC 21 Dexterity saving throw,taking 10d8 force damage on a failed save,or half as much damage on a successful one
Legendary ActionsRegirock can take 3 legendary actions,choosing from the options below.Only one legendary action option can be used at a time
and only at the end of another creature’s turn.Regirock regains spent legendaryactions at the start of its turn
Legendary Action 1Lock OnRegirock takes aim at a creature or object it can see within 100 feet.Regirock’s next attack against the target automatically hits
Legendary Action 2Rocky RegenerationRegirock picks up some rocks to incorporate back into its body.Regirock regains 20 hit points
Legendary Action 3Zap CannonRegirock makes a Zap Cannon attack

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