Pineco / Forretress Species in Other Realms | World Anvil

Pineco / Forretress

Pineco is a blue-green, pine cone-like insectoid Pokémon with red eyes and no visible limbs. It has a single spike on top of its head, which is supposedly its stem. It makes its shell thicker by gluing tree bark to its body. The glue is made of fluid that Pineco spits out, which hardens when it is exposed to air. Unbothered by the added weight of its shell, it patiently hangs from a tree branch in tropical and temperate forests, waiting to prey on flying insects. Typically immobile, it will drop to the ground and explode if someone shakes its tree while it is eating.  

Pineco

It likes to make its shell thicker by adding layers of tree bark. The additional weight doesn’t bother it.


Armor Class13
Hit Points 5d4+15
Speed10 ft.Climb 5 ft.
Strength3 (-4)
Dexterity10 (+0)
Constitution16 (+3)
Intelligence6 (-2)
Wisdom10 (+0)
Charisma8 (-1)
Damage VulnerabilitiesFIre
SensesPassive Perception 10
LanguagesTerran
Challenge¼ (50 XP)
SpecialSelf DestructWhen Pineco is reduced to 0 hit points or dies, it explodes.All creatures within 5 feet of Pineco must make
a DC 13 Dexterity saving throw,taking 2d6 fire damage on a failed save,or half as much damage on a successful one
Action 1Rapid SpinAll creatures adjacent to Pineco must makea DC 10 Dexterity saving throw,
taking 1d6 piercing damage on a failed save,or half as much damage on a successful one
Action 2TackleMelee Weapon Attack d20+3 to hit
Reach 5 ft., one targetHit 1d6 bludgeoning damage
  Forretress is a large, spherical insectoid Pokémon with no visible limbs. The upper and lower halves of its body are capped by bumpy steel plates, giving it a strong defense against opponents. The outer plates have zigzagging ridges that open along its back and front, revealing its smooth, red inner shell. The inner shell is punctuated by four cylindrical spikes, each tapering to an open point. Between the spikes, the inner shell opens along a straight line to reveal Forretress's eyes, which are round with large pupils. Whatever else lies inside its shell is unknown.   Forretress can defend itself from enemies by shooting out pieces of its outer shell, as a conditioned reflex rather than a conscious effort. It opens its shell to capture prey, but this happens so quickly that its interior body cannot be seen. It lives in tropical and temperate forests, attaching itself immovably to tree trunks. Forretress has been seen levitating on occasion.  

Forretress

It’s usually found hanging on to a fat tree trunk. It shoots out bits of its shell when it sees action.


Armor Class18
Hit Points 16d8+32
Speed15 ft.
Strength12 (+1)
Dexterity10 (+0)
Constitution20 (+5)
Intelligence6 (-2)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesFire
Damage ImmunitiesPoison
Damage ResistancesBludgeoningPiercingSlashing from nonmagical weapons
Condition ImmunitiesPoisoned
SensesPassive Perception
LanguagesTerran
Challenge5 (1,800 XP)
Special 1Self DestructWhen Forretress is reduced to 0 hit points or dies, it explodes.All creatures within 10 feet of Forretress must make
a DC 16 Dexterity saving throw,taking 6d6 fire damage on a failed save,or half as much damage on a successful one
Special 2SpikesWhen a creature hits Forretress with a melee attack while within 5 feet of it,they take 1d6 piercing damage
Action 1Toxic Spikes (Recharge 5-6)Forretress covers the ground around it ina 15 foot radius with poisoned spikes.
A creature in this area takes 1d6 poisondamage for every 5 feet they move
Action 2Rapid SpinAll creatures adjacent to Forretress must makea DC 12 Dexterity saving throw,
taking 4d6 piercing damage on a failed save,or half as much damage on a successful one

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