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Patrat / Watchog

Patrat is a rodent-like Pokémon that resembles a chipmunk. It is mostly brown with a tan stomach and face. It has a large pointed tooth that sticks out of its mouth. Patrat has a flat face, and its cheeks are very round. Patrat has cheek pouches that it uses to store food. Its ears are small and pointed. Its head has a black band that covers the eyes, which have red irises with a yellow ring and black pupils. Its feet are small and black with three toes. Its long tail has a scruffy white tip and is usually standing up straight. This tail is used for communication; its tail is raised when it sees an enemy. Patrat is very conscious and wary regarding its surroundings and is always on guard.  

Patrat

Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.


Armor Class12
Hit Points 3d6+2
Speed25 ft. Walking
Strength10 (+0)
Dexterity12 (+1)
Constitution11 (+0)
Intelligence6 (-2)
Wisdom10 (+0)
Charisma10 (+0)
Damage VulnerabilitiesFighting
Damage ImmunitiesGhost
Saving ThrowsDexterity d20+1
SkillsInvestigation d20-2
LanguagesTerran
Challenge¼ (50 XP)
Special 1Run AwayPatrat cannot be the target of an attack of opportunity
Special 2Keen EyePatrat ignores disadvantage when it relates to sight
Special 3AnalyticAfter Patrat misses an attackit’s next attack is done at advantage
Action 1TackleMelee AttackRange 5 ft., one target
d10+0 to hitHit: 1d6+0 Normal-type damagePatrat slams into its opponent using its whole body.
  Watchog is an upright, meerkat-like Pokémon with large cheeks and a single, pointed incisor sticking out of its mouth. It is mainly reddish-brown with beige cheeks and neck. There is yellow striping on its chest and tail. Its hands, feet, and tail tip are white. Its red eyes have small black pupils and a yellow stripe. Black markings accentuate the eyes at their outer ends. Its tail is almost exclusively depicted standing up straight, although it can also be kept in a relaxed position.   There are luminescent compounds in Watchog's body that allow its stripes and eyes to glow. It uses this ability to threaten predators. Its cheeks can hold a large amount of seeds, which it collects and spits at its opponents. Watchog possesses night vision and can view its surroundings in the darkness.  

Watchog

Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents.


Armor Class15
Hit Points 5d10+2
Speed30 ft. Walking
Strength13 (+1)
Dexterity15 (+2)
Constitution15 (+2)
Intelligence6 (-2)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesFighting
Damage ImmunitiesGhost
Saving ThrowsDexterity d20+2
SkillsInvestigation d20-2
LanguagesTerran
Challenge6 (2,300 XP)
Special 1IlluminateWatchog knows the Light cantrip and can cast it at will
Special 2Keen EyeWatchog ignores disadvantage when it relates to sight
Special 3AnalyticAfter Watchog misses an attackit’s next attack is done at advantage
Action 1TackleMelee AttackRange 5 ft., one target
d10+1 to hitHit: 1d6+1 Normal-type damageWatchog slams into its opponent using its whole body.
Action 2BiteMelee AttackRange 5 ft., one target
d20+1 to hitHit: 1d6+1 Dark-type damageWatchog bites down on a targetit can see within range with vicious fangs.
Action 3Confuse RayRange AttackRange 50 ft., one target
Watchog creates a sinister ray that confusesa target it can see within range. The target must succeedon a DC 11 WIS saving throw or become confused
Action 4Low KickMelee AttackRange 5 ft., one target
d20+1 to hitHit: 4d6+1 Fighting-type damageWatchog attacks a target it can seewithin range with a low kick to trip its target.
For each size about small add an additional 2d6Tiny 2d6+1 Small 4d6+1 Medium 6d6+1 Large 8d6+1 Gargantuan 10d6+1

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