Paras / Parasect
Paras is an orange, insectoid Pokémon that resembles the nymph stage of a cicada. Its ovoid body is segmented, and it has three pairs of legs. The foremost pair of legs is the largest and has sharp claws at the tips. There are five specks on its forehead and three teeth on either side of its mouth. It has circular eyes with large pseudopupils.
Red-and-yellow mushrooms known as tochukaso grow on this Pokémon's back. The mushrooms can be removed at any time and grow from spores that are doused on this Pokémon's back at birth by the mushroom on its mother's back. Tochukaso are parasitic in nature, drawing their nutrients from the host Paras's body in order to grow and exerting some command over the Pokémon's actions. For example, Paras drains nutrients from tree roots due to commands from the mushrooms. The mushrooms are also popular among collectors and have medicinal uses, usually involving extended life. Paras can often be found in caves, However, they can also thrive in damp forests.
Parasect is an orange, insectoid Pokémon that has been completely overtaken by the parasitic mushroom on its back. It has a small head with pure white eyes and a segmented body that is mostly hidden by the mushroom. It has three pairs of legs with the foremost pair forming large pincers. The fungus growing on its back has a large red cap with yellow spots throughout.
The insect has been drained of nutrients and is now under the control of the fully-grown tochukaso. Removing the mushroom will cause Parasect to stop moving. It can thrive in dark forests with a suitable amount of humidity for growing fungi. Swarms of this Pokémon have been known to infest trees. The swarm will drain the tree of nutrients until it dies and will then move on to a new tree. It has been known to fight with Shiinotic over territory.
Paras
Burrows under the ground to gnaw on tree roots. The mushrooms on its back absorb most of the nutrition.
Armor Class | 12 | ||
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Hit Points | 4d4+4 | ||
Speed | 25 ft. | ||
Strength | 8 (-1) | ||
Dexterity | 12 (+1) | ||
Constitution | 13 (+1) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 6 (-2) | ||
Damage Vulnerabilities | Fire | ||
Damage Immunities | Poison | ||
Condition Immunities | Charmed | Poisoned | |
Senses | Darkvision 60 ft. | Passive Perception 10 | |
Languages | Terran | ||
Challenge | 1/8 (25 XP) | ||
Special | Effect Spore | When Paras is hit by a weapon attack, roll {roll:d20]. | Each creature within 5 feet of the Paras must succeed on a |
DC 11 Constitution saving throw or become poisoned, paralyzed. | Or unconscious until the end of its next turn on a | roll of 18, 19, or 20, respectively. | If a creature is knocked unconscious by the spores. |
Then the effect ends if the creature takes damage | or if another creature takes an action to | shake the affected creature awake | |
Action | Scratch | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d4+1 slashing damage | and must make a DC 11 Constitution saving throw | or contract a fungal infection or disease |
Parasect
The bug host is drained of energy by the mushroom on its back. The mushroom appears to do all the thinking.
Armor Class | 14 | ||
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Hit Points | 11d6+33 | ||
Speed | 30 ft. | ||
Strength | 14 (+2) | ||
Dexterity | 12 (+1) | ||
Constitution | 18 (+4) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 6 (-2) | ||
Damage Vulnerabilities | Fire | ||
Damage Immunities | Poison | ||
Condition Immunities | Charmed | Poisoned | |
Saving Throws | Strength d20+4 | Constitution d20+5 | |
Senses | Darkvision 60 ft. | Passive Perception 10 | |
Languages | Terran | ||
Challenge | 2 (450 XP) | ||
Special 1 | Effect Spore | When Paras is hit by a weapon attack, roll {roll:d20]. | Each creature within 5 feet of the Paras must succeed on a |
DC 13 Constitution saving throw or become poisoned, paralyzed. | Or unconscious until the end of its next turn on a | roll of 18, 19, or 20, respectively. | If a creature is knocked unconscious by the spores. |
Then the effect ends if the creature takes damage | or if another creature takes an action | to shake the affected creature awake | |
Special 2 | Fungal Fortitude | If damage reduces Parasect to 0 hit points, | it must make a Constitution saving throw |
with a DC 0f 5 + damage taken, | unless the damage is fire or from a critical hit. | On a success, the Parasect drops to 1 hit point instead | |
Action 1 | Multiattack | The Parasect makes two X-Scissor attacks | |
Action 2 | X-Scissor | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 2d6+2 slashing damage | ||
Action 3 | Slash | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d6+1 slashing damage | and must make a | DC 14 Constitution saving throw |
or contract a fungal infection or disease | |||
Action 4 | Rage Powder | The Parasect ejects a wide plume of alluring spores all around itself. | All creatures within 30 feet of the Parasect must make a |
DC 13 Wisdom saving throw. | Any creatures who fail the saving throw | have disadvantage on all attacks against | any creature other than the Parasect for 1 minute. |
An affected creature can repeat the saving throw | at the end of each of its turns, | ending the effect on itself on a success | |
Action 5 | Spore (Recharge 5-6) | The Parasect ejects a burst of soothing spores in a 15-foot cone. | Each creature in that area must succeed on a |
DC 13 Constitution saving throw or become poisoned for 1 minute. | A creature poisoned in this way is also unconscious. | The effect ends if the creature takes damage | or if another creature takes an action to |
shake the affected creature awake |
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