Pansear / Simisear
Pansear is a simian, red-and-cream Pokémon. Its head is red with a whorled tuft on top. The tuft contains a flame and can reach 600 °F (300 °C). Pansear has oval eyes, a tiny nose, and large ears with orange insides. Its muzzle, upper body, and skinny forelimbs are cream-coloured, and its hands seem to have no fingers besides a thumb. Pansear's lower body is red with small feet, and its long tail has an arrowhead-shaped tip. Pansear has its habitat in both forests and volcanic caves, and it has been known to roast berries before eating them.
Simisear is a simian Pokémon that is primarily a bright red colour, although its muzzle, chest, upper belly, fingers, and toes are all cream-coloured. Its hands have five fingers, and its feet have three toes. Meanwhile, its arms, legs, and lower belly, along with the rest of its head, hands, and feet, are all red. Its upper and lower belly are separated in colour at the midsection by a red spike pattern extending upward from its legs. It has large oval eyes and a small black nose, and its ears are broad with orange insides. On its head is a swirled, flame-like red tuft with a smaller tuft on either side; its fluffy, swirled tail resembles a flame as well. Simisear has white, fluffy shoulder ruffs that resemble smoke.
Simisear loves sweet foods and consumes them to fuel the flame burning inside its body. When it becomes excited, its body becomes hot, and embers rise from its tail and head tuft. It is also capable of scattering embers from these areas to attack opponents.
Pansear
Very intelligent, it roasts berries before eating them. It likes to help people.
Armor Class | 13 | ||
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Hit Points | 3d6+2 | ||
Speed | 25 ft. Walking | 25 ft. Climbing | |
Strength | 12 (+1) | ||
Dexterity | 14 (+2) | ||
Constitution | 13 (+1) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Ground | Rock | Water |
Damage Resistances | Bug | Fairy | Fire |
Grass | Ice | Steel | |
Saving Throws | Dexterity d20+2 | ||
Skills | Acrobatics d20+2 | Survival d20+0 | |
Languages | Ignan | ||
Challenge | 1 (200 XP) | ||
Special 1 | Blaze | When Pansear health falls below 25% of its maximum HP | Double the damage for its fire-type moves |
Action 1 | Scratch | Melee Attack | Range 5 ft., one target |
d20+1 to hit | Hit: 1d6+1 Normal-type damage | Pansear strikes out with hard, sharp, pointed claws. | |
Action 2 | Incinerate | Range Attack | Range 90 ft., one target |
d20+1 to hit | Hit: 10d6+1 Fire-type damage | Pansear channels agonizing flames | wreathing a creature it can see within range. |
Target must make a DC 13 DEX saving throw | taking half damage on a save |
Simisear
A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.
Armor Class | 15 | |||
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Hit Points | 8d10+2 | |||
Speed | 35 ft. Walking | 35 ft. Climbing | ||
Strength | 15 (+2) | |||
Dexterity | 19 (+4) | |||
Constitution | 16 (+3) | |||
Intelligence | 6 (-2) | |||
Wisdom | 12 (+1) | |||
Charisma | 10 (+0) | |||
Damage Vulnerabilities | Ground | Rock | Water | |
Damage Resistances | Bug | Fairy | Fire | |
Grass | Ice | Steel | ||
Saving Throws | Dexterity d20+4 | |||
Skills | Acrobatics d20+4 | Survival d20+1 | ||
Languages | Ignan | |||
Challenge | 1 (200 XP) | |||
Special 1 | Blaze | When Simisear health falls below 25% of its maximum HP | Double the damage for its fire-type moves | |
Action 1 | Flame Burst | Range Attack | Range 80 ft., one target | |
d20+2 to hit | Hit: 4d8+2 Fire-type damage | Simisear attacks with a bursting flame | On a hit or miss each target within 10 feet of the target | |
Must succeed on a DC 14 DEX saving throw | or take 1d8+2 Fire-type damage. | |||
Action 2 | Incinerate | Range Attack | Range 90 ft., one target | |
d20+2 to hit | Hit: 10d6+2 Fire-type damage | Simisear channels agonizing flames | wreathing a creature it can see within range. | |
Target must make a DC 14 DEX saving throw | taking half damage on a save | |||
Action 3 | Fury Swipes | Melee Attack | Range 5 ft., one target | |
d20+2 to hit | Hit: 1d4+2 normal-type damage | Simisear claws a target it can see within range several times. | On a hit 1d6 on a 2 or higher you deal this damage again | |
Continue this raising the DC until you fail to roll in range | ||||
Action 4 | Lick | Melee Attack | Range 5 ft., one target | |
d20+0 to hit | Hit: 1d4+0 Ghost-type damage | Simisear licks a target it can see | within range with a long disgusting tounge | |
Target must succeed on a DC 13 CON saving throw or become paralyzed |
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