Nightmare Species in Other Realms | World Anvil

Nightmare

A nightmare appears in a cloud of roiling smoke, its mane, tail, and hooves wreathed in flame. The creature's unearthly black form moves with supernatural speed, vanishing in a cloud of brimstone as quickly as it appeared.   Dread Steed Also called a "demon horse" or "hell horse," the nightmare serves as a steed for creatures of exceptional evil, carrying demons, devils, death knights, liches, night hags, and other vile monsters. It resembles a fiendish horse, and a nightmare's fiery red eyes betray its malevolent intelligence. A nightmare can be summoned from the Lower Realms, but unless a worthy sacrifice is offered to it as food upon its arrival, the nightmare displays no special loyalty to the creature it serves.   Creating a Nightmare Nightmares don't appear naturally in the multiverse. They must be created from pegasi. The ritual that creates a nightmare requires the torturous removal of a pegasus's wings, driving that noble creature to evil as it is transformed by dark magic.  

Nightmare

A nightmare appears in a cloud of roiling smoke, its mane, tail, and hooves wreathed in flame. The creature's unearthly black form moves with supernatural speed, vanishing in a cloud of brimstone as quickly as it appeared.


Armor Class13 (natural armor)
Hit Points 8d10+24
Speed60ft.Fly 90ft.
Strength18 (+4)
Dexterity15 (+2)
Constitution16 (+3)
Intelligence10 (+0)
Wisdom13 (+1)
Charisma15 (+2)
Damage ImmunitiesFire
SensesPassive Perception 11
LanguagesUnderstands AbyssalCommonInfernal but can't speak
Challenge3 (700 XP)
Special 1Confer Fire ResistanceThe nightmare can grant resistance to fire damage to anyone riding it
Special 2IlluminationThe nightmare sheds bright light in a 10-foot radiusand dim light for an additional 10 feet
Action 1HoovesMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 2d8+4 bludgeoning damageplus 2d6 fire damage
Action 2Ethereal StrideThe nightmare and up to three willing creatureswithin 5 feet of it magically enter t
he Ethereal Realm from the Material Realm, or vice versa

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