Manticore
A monster in every sense of the word, a manticore has a vaguely humanoid head, the body of a lion, and the wings of a dragon. A bristling mane stretches down the creature's back, and its long tail ends in a cluster of deadly spikes that can impale prey at impressive range.
Evil Predators Manticores are fierce killers that hunt far and wide for prey. They work together to take down particularly large or dangerous creatures, sharing the meal once a kill is made. A manticore begins its attack with a volley of tail spikes, then lands and uses its claws and bite. When outdoors and outnumbered, it uses its wings to stay aloft, attacking from a distance until its spikes are depleted. A manticore isn't particularly bright, but it possesses a malevolent nature and the ability to converse. In the course of attacking, it denigrates its foes and offers to kill them swiftly if they beg for their lives. If a manticore sees an advantage to be gained by sparing a creature's life, it does so, asking for a tribute or sacrifice equal to its loss of food.
Monstrous Relationships Manticores serve wicked masters that treat them well and provide regular prey. A manticore might provide aerial support for an ore horde or a hobgoblin army. Another could serve as a hunting companion for a hill giant chief, or guard the entrance to a lamia's lair. The manticores' greatest territorial rivals include chimeras, griffons, perytons, and wyverns. Manticores hunting as a pack often have the advantage of greater numbers. In addition to these creatures, manticores fear dragons and avoid them.
Manticore
A monster in every sense of the word, a manticore has a vaguely humanoid head, the body of a lion, and the wings of a dragon. A bristling mane stretches down the creature's back, and its long tail ends in a cluster of deadly spikes that can impale prey at impressive range.
Armor Class | 14 (natural armor) | ||
---|---|---|---|
Hit Points | 8d10+24 | ||
Speed | 30 ft. | Fly 50 ft. | |
Strength | 17 (+3) | ||
Dexterity | 16 (+3) | ||
Constitution | 17 (+3) | ||
Intelligence | 7 (- 2) | ||
Wisdom | 12 (+1) | ||
Charisma | 8 (-1) | ||
Senses | Darkvision 60ft. | Passive Perception 11 | |
Languages | Common | ||
Challenge | 3 (700 XP) | ||
Special | Tail Spike Regrowth | The manticore has twenty-four tail spikes. | Used spikes regrow when the manticore finishes a long rest |
Action 1 | Multiattack | The manticore makes three attacks: | one with its bite and two with its claws |
or three with its tail spikes | |||
Action 2 | Bite | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d8+3 piercing damage | ||
Action 3 | Claw | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d6+3 slashing damage | ||
Action 4 | Tail Spike | Ranged Weapon Attack | d20+5 to hit |
Range 100/200 ft., one target | Hit 1d8+3 piercing damage |
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