Igglybuff is a small, bipedal balloon-like Pokémon that is completely pink. Its body can change to deep pink when the temperature increases. It has a rounded tuft of hair on top of its head, a small swirl-like pattern on its forehead, and red eyes. Igglybuff has small, stubby limbs. This small Pokémon is extremely elastic and can bounce like a ball, although it may not be able to stop if it does this.
It smells sweet to calm the emotions of its foes. Although it has singing abilities, it is not able to sing for long periods due to its underdeveloped vocal cords. It often gets a sore throat from singing too frequently. Igglybuff tend to live in the grasslands close to freshwater streams. It uses water from the streams to gargle in its sore throat.
Igglybuff
Igglybuff loves to sing. Its marshmallow-like body gives off a faint sweet smell.
Armor Class | 10 |
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Hit Points | 2d4+2 |
Speed | 20 ft. |
Strength | 2 (-4) |
Dexterity | 10 (+0) |
Constitution | 8 (-1) |
Intelligence | 6 (-2) |
Wisdom | 10 (+0) |
Charisma | 14 (+2) |
Senses | Passive Perception 10 |
Languages | Celestial |
Challenge | 1/8 (25 XP) |
Special | Bouncy Body | If Igglybuff takes damage or fails a Dexterity saving throw, | it must succeed on a DC 10 Dexterity saving throw or bound uncontrollably. |
A bouncing Igglybuff moves randomly and cannot take any action. | Igglybuff can attempt a DC 20 Dexterity saving throw | at the end of each of its turns to stop bouncing |
Action 1 | Sing (Recharge 6) | All creatures that can heat the Igglybuff and are within 30 feet of it | must make a DC 11 Charisma saving throw or fall asleep. |
A sleeping creature wakes if it takes any damage, | or if another creature spends an action |
Action 2 | Pound | Melee Weapon Attack | d20+2 to hit |
Reach 5 ft., one target | Hit 1d4 bludgeoning damage |
Jigglypuff is a pink Pokémon with a spherical body. It has pointed ears with black insides and large, blue eyes. It has small, stubby arms and slightly longer feet. On top of its head is a curled tuft of fur. Its body is filled with air and, can deflate until it is flat. It is able to float by drawing extra air into its body.
Jigglypuff can use its eyes to mesmerize opponents. It has a large lung capacity, exceeding most other Pokémon. Once it has an opponent's attention, Jigglypuff will inflate its lungs and begin to sing a soothing and mysterious lullaby. This melody can cause anyone who listens to become sleepy. If the opponent resists falling asleep, Jigglypuff will endanger its own life by continuing to sing until it runs out of air. It will continue to sing until the opponent is asleep. It is able to adjust the wavelength of its voice to match the brain waves of someone in a deep sleep. This helps ensure drowsiness in its opponents. Its vocal range exceeds 12 octaves, but its skill depends on the individual. Its song varies by region, and in some areas, it sounds like shouting. Jigglypuff can mostly be found in lush green plains and grassy meadows.
Jigglypuff
Jigglypuff has top-notch lung capacity, even by comparison to other Pokémon. It won’t stop singing its lullabies until its foes fall asleep.
Armor Class | 13 |
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Hit Points | 12d4+4 |
Speed | 25 ft. |
Strength | 6 (-2) |
Dexterity | 14 (+2) |
Constitution | 12 (+1) |
Intelligence | 7 (-2) |
Wisdom | 10 (+0) |
Charisma | 16 (+3) |
Damage Vulnerabilities | Poison |
Damage Resistances | Necrotic |
Skills | Performance d20+4 | Deception d20+5 | Persuasion d20+5 |
Senses | Passive Perception 11 |
Languages | Celestial |
Challenge | 1/2 (100 XP) |
Special | Competitive | If the Jigglypuff makes an attack roll | or saving throw with disadvantage, |
it has advantage on the next attack roll | or saving throw it makes |
Action 1 | Multiattack | The jigglypuff make two Pound attacks |
Action 2 | Pound | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 1d6+1 bludgeoning damage |
Action 3 | Sing (Recharge 5-6) | The jigglypuff sings a soothing lullaby that functions as if | it were casting the spell sleep centered on itself. |
All creatures within 60 feet of jigglypuff that can hear | it must make a DC 13 Charisma saving throw, | falling unconscious until the effect ends, | the sleeper takes damage or someone uses an action to shake |
or slap the sleeper awake. | Undead creatures immune to being charmed | aren’t affected by this ability |
Wigglytuff is a Pokémon with a bean-shaped body and stubby arms and legs. There is a fluffy, curled tuft of fur on its head, which is described as perfectly heavenly. It has long, rabbit-like ears with black insides and a slightly lighter colour at the tips. Its large, blue eyes are covered in a layer of tears that quickly washes away any debris. It is covered in pink fur with a white belly. This fine layer of fur is so soft that those who touch it, including other Wigglytuff, will not want to stop. As a result, Wigglytuff is a highly sought-after Pokémon because of its bouncy body and fur. It sheds seasonally, and people gather the fur to spin into yarn. It is proud of its fine and delicate fur.
Its body is soft and rubbery, allowing it to inflate by inhaling. Wigglytuff can inflate itself up to 20 times larger. It has no limits to how far it can inflate. While it is inflated, it is able to move by bouncing or floating. It competes with other Wigglytuff to see which one can inflate itself the most. Should it be caught in a bad mood, Wigglytuff will inflate itself to an enormous size in order to scare away its opponent. Wigglytuff is rarely found in the wild, though they can be found in vivid green plains and grassy fields.
Wigglytuff
The more air it takes in, the more it inflates. If opponents catch it in a bad mood, it will inflate itself to an enormous size to intimidate them.
Armor Class | 14 |
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Hit Points | 17d6+68 |
Speed | 25 ft. | Fly 25 ft. | Hover while inflated |
Strength | 10 (+0) |
Dexterity | 16 (+3) |
Constitution | 18 (+4) |
Intelligence | 8 (-1) |
Wisdom | 12 (+1) |
Charisma | 18 (+4) |
Damage Vulnerabilities | Poison |
Damage Resistances | Necrotic |
Saving Throws | Dexterity d20+5 |
Skills | Performance d20+7 | Deception d20+6 | Persuasion d20+6 |
Senses | Passive Perception 11 |
Languages | Celestial |
Challenge | 4 (1,100) |
Special 1 | Competitive | If Wigglytuff makes an attack roll or saving throw with disadvantage, | it has advantage on the next attack roll |
or saving throw it makes |
Special 2 | Inflation | As a bonus action on its turn, | the Wigglytuff may inflate itself just like a balloon. |
While inflated, the Wigglytuff has a flying speed of 25 ft. and hovers. | While inflated, the Wigglytuff can deflate itself a a bonus action, | and if it uses hyper voice or sing, | it automatically deflates and it cannot inflate on that turn |
Action 1 | Multiattack | Wigglytuff makes two Mega Punch Attacks |
Action 2 | Mega Punch | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 2d8+3 bludgeoning damage |
Action 3 | Body Slam | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 4d6+3 bludgeoning damage. | If the Wigglytuff is inflated, | then the creature must succeed on |
a DC 13 Constitution saving throw or become stunned for 1 minute. | An affected creature can repeat the saving throw | at the end of each of its turns, | ending the effect on itself on a success |
Action 4 | Hyper Voice (Recharge 5-6) | The Wigglytuff shouts with deafening power, | concussing each creature in a 30-foot cone. |
Each creature in that area must make a | DC 14 Constitution saving throw, | taking 4d10 thunder damage on a failure | or half as much on a success. |
Each creature within 5 feet of the Wigglytuff must | make the saving throw as well, | even if they’re not in the cone |
Action 5 | Pound | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | HIt 1d6+2 bludgeoning damage |
Action 6 | Sing (Recharge 5-6) | The Wigglytuff sings a soothing lullaby that functions as if | it were casting the spell of sleep centred on itself. |
All creatures within 60 feet of Wigglytuff that can hear it must make | a DC 14 Charisma saving throw, | falling unconscious until the effect ends, | the sleeper takes damage or someone uses an action |
to shake or slap the sleeper awake. | Undead creatures immune to being charmed | aren’t affected by this ability |
Reaction | Inhale | Wigglytuff adds 2 to its AC against one melee attack | that would hit it. To do so, |
Wigglytuff must see the attacker |
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