Growlithe / Arcanine / Lodrain Growlithe / Lodrain Arcanine Species in Other Realms | World Anvil

Growlithe / Arcanine / Lodrain Growlithe / Lodrain Arcanine

Growlithe is a quadrupedal canine Pokémon. It has orange fur with black stripes along its back and legs. The fur on its muzzle, chest, belly, and tail is beige, as is an additional tuft of fur on top of its head. Growlithe's coat is noticeably longer on its chest and tail. It has gray eyes, a black nose, and large, round and triangular ears with beige interiors. Its forepaws have two visible claws, while its hind paws have three toes each. Each paw has a brown pad.   Growlithe is a friendly and loyal Pokémon that will fearlessly defend its Trainer and territory from harm, even against larger, stronger enemies. In particular, it has been known to fight with Rockruff over territory. It will fiercely bark at, bite, and chase away any perceived threat. Otherwise, this obedient Pokémon will wait motionlessly until given an order. It has a long history with people, as its bones have been found in Stone Age ruins. In the wild, Growlithe can be commonly found in grassy plains.   Growlithe also has a powerful olfactory sense. If it detects an unknown smell in its territory, it roars to flush out the intruder. It can smell the emotions of others and never forgets a scent. However, strong, unpleasant smells can disable Growlithe's sense of smell for short periods.  

Growlithe

It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.


Armor Class12
Hit Points 18d6+36
Speed40 ft.
Strength16 (+3)
Dexterity14 (+2)
Constitution14 (+2)
Intelligence6 (-2)
Wisdom10 (+0)
Charisma12 (+1)
Damage VulnerabilitiesCold
Damage ResistancesFire
SkillsAthletics d20+4 Perception d20+2
SensesPassive Perception 12
LanguagesIgnan
Challenge4 (1,100 XP)
Special 1Flash FIreWhenever the Growlithe is subjected to fire damaged,it takes no damage and deals one additional die of
fire damaged with its fire fanged for 1 minute
Special 2Keen Hearing and SmellThe Growlithe has advantage on Wisdom(Perception) checks that rely on hearing or smell
Special 3Legendary Resistance (1/Day)If the Growlithe fails a saving throw,it can choose to succeed instead
Action 1MultiattackThe Growlithe makes two attacks with its Fire Fang
Action 2Fire FangMelee Weapon Attack d20+5 to hit
Reach 5 ft., one targetHit 2d6+3 piercing damageand 2d8 fire damage.A flammable object hit by this attack
ignites if it isn't being worn or carried
Action 3BiteMelee Weapon Attack d20+4 to ht
Reach 5 ft., one targetHit 1d4+2 piercing damage
Action 4EmberRanged Weapon Attack d20+4 to hit
Range 30/40 ft., one targetHit 1d6+2 piercing damaged
  Arcanine is a quadrupedal, canine Pokémon with an orange pelt marked by jagged black stripes. It has diamond-shaped ears with beige insides, black eyes, a round, black nose, and two pointed teeth protruding from its upper jaw. Its head, muzzle, and chest are covered in shaggy, beige fur, except for two oval sections around each eye and ear. Long tufts of fur grow behind its elbows and around its ankles. Its underside is black, and it has a billowing, beige tail that is bent in the middle. Each paw has three toes and a round, pink pad.   Arcanine is a fiercely brave and loyal Pokémon. It is capable of running 6,200 miles in 24 hours with a speed and grace reminiscent of flight. In Generation I, Extreme Speed was its signature move. Arcanine has long been admired for its beauty and speed, and anyone who hears its bark will grovel before it. The source of its power is a flame blazing wildly inside its body. Being the result of evolution via Evolution stone, Arcanine is rarely found in the wild, but when found, it is usually seen living in prairies and has also been shown living in active volcanoes. We have also seen that it stashes food in its mane and carries it to its nest for its young.  

Arcanine

The sight of it running over 6,200 miles in a single day and night has captivated many people.


Armor Class16
Hit Points 18d10+90
Speed80 ft.
Strength21 (+5)
Dexterity18 (+4)
Constitution20 (+5)
Intelligence10 (+0)
Wisdom17 (+3)
Charisma16 (+3)
Damage ResistancesFire
Damage VulnerabilitiesCold
Saving ThrowsWisdom d20+8 Charisma d20+8
SkillsAthletics d20+10 Intimidation d20+8 Perception d20+4
SensesPassive Perception 14
LanguagesIgnan
Challenge14 (11,500 XP)
Special 1Keen Hearing and SmellThe Arcanine has advantage on WIsdom(Perception) checks that rely on hearing or smell
Special 2Flash FireWhenever the Arcanine is subjected to fire damage,it takes no damage and deals one addition die
of fire damage with its fang attack for 1 minute
Special 3Legendary Resistance (3/Day)If the Arcanine fails a saving throw,it can choose to succeed instead
Action 1MultiattackThe Arcanine makes two attacks with its fire fangs
Action 2Fire FangeMelee Weapon Attack d20+10 to hit
Reach 5 ft., one targetHit 2d10+5 piercing damageplus 2d12 fire damage.The target must make a DC 14 reflux saving throw
or catch on fire for 1 minute,taking 1d6 fire damage at the start of each of their turns.They can repeat the saving throwat the end of their turns to end the effect,
or use an action to end it. This attack can beused as a bonus action if the target is prone
Action 3RoarEach non-deafened creature of Arcanine choice that iswithin 100 feet of Arcanine and can hear it
must succeed on a DC 12 Wisdom saving throwat the end of each of its turns,ending the effect on itself with a success.If a creature’s saving throw is successful or the effect ends for it.
It is immune to Arcanine’s Roar for the next 24 hours
Action 4TackleMelee Weapon Attack d20+6
Reach 5 ft., one targetHit 2d10+4 piercing damage.If the target is a creature, it must succeedon a DC 14 Strength saving throw or be knocked prone
Action 5Flamethrower (Recharge 5-6)The Arcanine exhale in a 90-foot line that is 5 feet wide.Each creature in that line must make
a DC 16 Dexterity saving throw,taking d12 fire damage on a failed save,or half as much damage on a successful one
Action 6IntimidateEach creature of the Arcanine’s choice that iswithin 60 feet of Arcanine and aware of it must succeed on
a DC 16 saving throw or become frightened for 1 minute.A creature can repeat the saving throwat the end of each of its turns,ending the effect on itself on a success.
If a creature's saving throw issuccessful or the effect ends for it,the creature is immune to Arcanine’s intimidate for the next 24 hours
ReactinExtremespeedImmediately after a creature makesan attack against the Arcanine,
the Arcanine can move up to itsspeed without provoking opportunity attacks.It can then make one Fire Fang attackagainst a target of its choice
  In Lodrain, Growlithe's fur is dark orange-red, while its mane and tail are light gray, and its muzzle is a light tan. The fur is made out of igneous rock components. Its mane covers its eyes and extends below its head, ending with three curls. Its ears are round and square with light orange-red interiors. It has a small horn in its head and its tail is curly.   Lodrain Growlithe's soft and insulated fur allows it to survive the cold weather of Lodrain . Growlithe rarely uses its horn unless needed due to it being easily broken. A pair of Lodrain Growlithe are known to be vigilant when guarding territory. Lodrain Growlithe takes much longer to bond with humans because they have lived apart from humans for many years. Growlithe's Lodrain form is the result of it being exposed to volcanic activity in the habitat it lives in during Lodrain ancient times.  

Lodrain Growlithe

They patrol their territory in pairs. I believe the igneous rock components in the fur of this species are the result of volcanic activity in its habitat.


Armor Class12
Hit Points 18d6+36
Speed35 ft.
Strength16 (+3)
Dexterity14 (+2)
Constitution15 (+2)
Intelligence4 (-3)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesCold
Damage ResistancesFirePoison
SkillsAthletics d20+4
SensesPassive Perception 11
LanguagesIgnan
Challenge4 (1,100 XP)
Special 1JustifiedWhenever the Lodrain Growlithe is subjected to necrotic damaged,it takes no damage and deals one additional die
of fire damage with its fire fang for 1 minute
Special 2Keen Hearing and SmellThe Lodrain Growlithe has advantaged on Wisdom(Perception) checks that rely on hearing or smell
Special 3Legendary Resistance (1/Day)If the Lodrain Growlithe fails a saving throw,it can choose to succeed instead
Action 1MultiattackThe Lodrain Growlithe makes two attacks with its Fire Fang
Action 2Fire FangMelee Weapon Attack d20+4 to hit
Reach 5 ft., one targetHit 2d8+3 piercing damageand 2d6 fire damage.A flammable object hit by this
attack ignites if it isn’t being worn or carried
  In Lodrain Arcanine has a slightly different look due to the volcanic activity of the environment it lives in. Its body fur is red-orange while its muzzle, mane, tail, eyebrows, and tufts of fur behind its elbows and around its ankles are gray, and the insides of its ears are light gray. The gray fur is made out of igneous rock components. Its cheek mane, ankle fur, and tail form into curls. Its elbow fur resembles wings. It has a large horn in the center of its head and three small horns between its head and ears. Its mane forms into curled clumps at the back of its neck and large rectangular clumps on the sides and bottom of its neck. The rectangular clumps have light red-orange markings on them.     Lodrain Arcanine uses its fangs while engulfed in flames to snap at foes. Despite how deceivingly bulky Lodrain Arcanine is, it moves around nimbly like a dancer. This allows it to lead opponents in a merry chase while avoiding them at the same time.   A special Lodrain Arcanine is worshipped by the Lodrain people due to it being one of the 10 ancient Pokémon who received a blessing from Arceus. It is one of the Noble Pokémon who resides in Cobalt Coastlands watched by a Warden.  

Lodrain Arcanine

Snaps at its foes with fangs cloaked in blazing flame. Despite its bulk, it deftly feints every which way, leading opponents on a deceptively merry chase as it all but dances around them.


Armor Class16
Hit Points 18d10+90
Speed70 ft.
Strength21 (+5)
Dexterity18 (+4)
Constitution20 (+5)
Intelligence9 (-1)
Wisdom18 (+4)
Charisma14 (+2)
Damage VulnerabilitiesCold
Damage ResistancesFirePoison
Saving ThrowsWisdom d20+9 Charisma d20+7
SkillsAthletics d20+10 Survival d20+9
SensesPassive Perception 14
LanguagesIgnan
Challenge14 (11,500 XP)
Special 1Keen Hearing and SmellThe Lodrain Arcanine has advantaged on Wisdom(Perception) checks that rely on earring or smell
Special 2JustifiedWhenever the Lodrain Arcanine is subjected to necrotic damage,it takes no damage and deals one additional die
of fire damage with its fang attack for 1 minute
Special 3Legendary Resistance (3/Day)If the Lodrain Arcanine fails a saving throw.It can choose to succeed instead
Action 1MultiattackThe Lodrain Arcanine makes two attacks with its fire fang,either of which it can replace with raging fury if available
Action 2Fire FangMelee Weapon Attack d20+10 to hit
Reach 5 ft., one targetHit 3d10+5 piercing damageand 2d10 fire damage.A flammable object hit by this attack
ignites if it isn’t being worn or carried
Action 3Raging Fury (Recharge 5-6) Melee Weapon Attack d20+10 to hit
Reach 5 ft., one targetHit 4d12+5 bludgeoning damageand 4d12 fire damage
Action 4IntimidateEach creature of the Lodrain Arcanine choicethat is within 60 feet of the Lodrain Arcanine
and is aware of it must succeed on a DC 15 saving throwor become frightened for 1 minute.A creature can repeat the saving throwat the end of each of its turns,
ending the effect on itself on a success.If a creature’s saving throw issuccessful or the effect ends for it,the creature is immune to the Lodrain Arcanine
intimidate for the next 24 hours
ReactionExtremespeedImmediately after a creature makes anattack against the Lodrain Arcanine,
the Lodrain Arcanine can move up to its speedwithout provoking opportunity attacks.It can then make one Fire Fangattack against a target of its choice

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