Drifloon / Drifblim
Drifloon is a Pokémon with a spherical, purple body. It has two stringy arms that have yellow, heart-shaped hands on the ends of them. At the base of its body is a frayed protrusion that resembles the tied end of a balloon. In the middle of its face is a yellow tape-like "X" mark, which contains its little mouth in the very center. Located on either side of the "X" are its small, black eyes. A white mass of fluff that resembles a cloud sits on top of Drifloon's head. Drifloon's body is filled with air, as well as the lost spirits of people and Pokémon. Its body expands as it collects more souls. If it explodes, the souls unleash with a screaming sound. It is also rumored that Drifloon itself is reincarnated from deceased humans.
Drifloon is a Pokémon with a spherical, purple body. It has two stringy arms that have yellow, heart-shaped hands on the ends of them. At the base of its body is a frayed protrusion that resembles the tied end of a balloon. In the middle of its face is a yellow tape-like "X" mark, which contains its little mouth in the very center. Located on either side of the "X" are its small, black eyes. A white mass of fluff that resembles a cloud sits on top of Drifloon's head. Drifloon's body is filled with air, as well as the lost spirits of people and Pokémon. Its body expands as it collects more souls. If it explodes, the souls unleash with a screaming sound. It is also rumored that Drifloon itself is reincarnated from deceased humans. Drifloon can be friendly and helpful. Drifloon's body puffs up when they get angry or aggressive. Drifloon sightings are typically more common at night. It prefers to reside in damp, humid locations and can expand or shrink to express its feelings.
Drifblim is a Pokémon that has a large, spherical, purple body with the lower quarter of its body being a lighter purple. The colors are separated by a repeated semicircle pattern all around its body. On the top of its head is a puffy, white mass, which closely resembles a cloud. In the center of its body is a large yellow "X" mark, and on either side just above the "X" are its small, red eyes. On the lower portion of its body are four long, thin arms that extend diagonally in four different directions. Its arms are tipped with yellow and have three short points each. The bottom of its body narrows into a short, red extrusion that fans slightly outward. Drifblim's body contains souls, said to be burdened with regrets. These souls serve as fuel for Drifblim's gas.
Drifblim is strong enough to lift Pokémon or people but has no control over its flight. This causes it to drift with the wind and end up anywhere. It can, however, inflate and deflate itself with gas to control its altitude. It is rarely active during the day but usually gathers in groups during the evenings. When noticed, the groups will suddenly vanish to unknown locations. Drifblim preys on Clamperl. There are rumors of Drifblim carrying people to the afterlife; as well, there have been songs or poems dedicated to Drifblim due to people admiring its transient, melancholy aspect.
Drifloon
It is whispered that any child who mistakes Drifloon for a balloon and holds on to it could wind up missing.
Armor Class | 12 | ||
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Hit Points | 2d10+5 | ||
Speed | 25 ft., Flying | ||
Strength | 10 (+0) | ||
Dexterity | 14 (+2) | ||
Constitution | 16 (+3) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Dark | Electric | Ghost |
Ice | Rock | ||
Damage Resistances | Bug | Grass | Poison |
Damage Immunities | Fighting | Ground | Normal |
Saving Throws | Constitution d20+3 | ||
Skills | Survival d20+0 | ||
Languages | Auran | ||
Challenge | 2 (450 XP) | ||
Special 1 | Aftermath | Drifloon deals damage to an attacker equal to half of the damage received | when knocked out by a melee attack. |
Action 1 | Constrict | Melee/Reach Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit: 1d4+0 normal damage | Drifloon wraps tentacles or vines around a target | Target must make a DC 10 STR or DC 14 DEX saving throw |
on a fail, its walking speed is reduced by 10 ft while the battle remains | |||
Action 2 | Minimize | Self | Drifloon compresses its body even smaller |
Raising its evasiveness | While in battle it has a +1 to its AC bonus | This can be stacked to a max +3 | |
Action 3 | Astonish | Melee Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit:roll:1d8+0] ghost damage | Drifloon shouts at a target to distract it |
Drifblim
It can generate and release gas within its body. That’s how it can control the altitude of its drift.
Armor Class | 13 | ||
---|---|---|---|
Hit Points | 6d12+8 | ||
Speed | 30 ft., Flying | ||
Strength | 13 (+1) | ||
Dexterity | 16 (+3) | ||
Constitution | 20 (+5) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Dark | Electric | Ghost |
Ice | Rock | ||
Damage Resistances | Bug | Grass | Poison |
Damage Immunities | Fighting | Ground | Normal |
Saving Throws | Constitution d20+5 | ||
Skills | Survival d20+1 | ||
Languages | Auran | ||
Challenge | 9 (5,000 XP) | ||
Special 1 | Aftermath | Drifblim deals damage to an attacker equal to half of the damage received | when knocked out by a melee attack. |
Action 1 | Constrict | Melee/Reach Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit: 1d4+0 normal damage | Driflblim wraps tentacles or vines around a target | Target must make a DC 10 STR or DC 14 DEX saving throw |
on a fail, its walking speed is reduced by 10 ft while the battle remains | |||
Action 2 | Minimize | Self | Driflblim compresses its body even smaller |
Raising its evasiveness | While in battle it has a +1 to its AC bonus | This can be stacked to a max +3 | |
Action 3 | Astonish | Melee Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit: 1d8+0 ghost damage | Driflblim shouts at a target to distract it | |
Action 4 | Gust | Ranged Weapon Attack | Range 35 ft., one target |
d20+1 to hit | Hit: 1d6+1 flying damage | Drifblim whips up wind that attacks a target within range. |
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