Dolgrims Species in Other Realms | World Anvil

Dolgrims

Dolgrims are squat, deformed things. Warped by the daelkyr, a dolgrim is essentially two goblins crushed into one creature, their misshapen body boasting four arms and a pair of twisted mouths that gibber and slather at the front of a headless torso. The two mouths of a dolgrim sometimes carry on demented conversa­tions with one another. However, a dolgrim has only a single personality-sadistic, bloodthirsty, and brutally dedicated to serving itself. Small numbers of these creatures sometimes make their way to the surface, often under the command of dolgaunts, and undertaking missions advancing the inscrutable schemes of their malevolent masters. But great hordes of dolgrims remain clustered in Khyber with the daelkyr, dreaming of the day when they will be released into Eberron to feast and destroy.  

Dolgrims

Dolgrims are squat, deformed things. Warped by the daelkyr, a dolgrim is essentially two goblins crushed into one creature, their misshapen body boasting four arms and a pair of twisted mouths that gibber and slather at the front of a headless torso. The two mouths of a dolgrim sometimes carry on demented conversa­tions with one another. However, a dolgrim has only a single personality-sadistic, bloodthirsty, and brutally dedicated to serving itself. Small numbers of these creatures sometimes make their way to the surface, often under the command of dolgaunts, and undertaking missions advancing the inscrutable schemes of their malevolent masters. But great hordes of dolgrims remain clustered in Khyber with the daelkyr, dreaming of the day when they will be released into Eberron to feast and destroy.


Armor Class15 (natural armor, shield)
Hit Points 3d6+3
Speed30 ft.
Strength15 (+2)
Dexterity14 (+2)
Constitution12 (+l)
Intelligence8 (-1)
Wisdom10 (+0)
Charisma8 (-1)
SensesDarkvision 60 ft.Passive Perception 10
LanguagesDeep SpeechGoblin
Challenge1/2 (100 XP)
SpecialDual ConsciousnessThe dolgrim has an advantage on saving throws againstbeing blinded, charmed, deafened,
frightened, stunned, and knocked unconscious
Action 1MultiattackThe dolgrim makes three attacks
Action 2MorningstarMelee Weapon Attack d20+4 to hit
Reach 5 ft., one targetHit 1d8+2 piercing damage
Action 3SpearMelee or Ranged Weapon Attack d20+4 to hit
Reach 5 ft. or range 20/60 ft., one targetHit 1d6+2 piercing damage 1d8+2 or piercing damage if usedwith two hands to make a melee attack
Action 4Hand CrossbowRanged Weapon Attack d20+4 to hit
Range 30/120 ft., one targetHit 1d6+2 piercing damage

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