Dolgaunt Species in Other Realms | World Anvil

Dolgaunt

Dolgaunts are emaciated hobgoblins with disease-hued flesh. Their eye sockets gape open and empty above a mouth with a wormlike tongue. Writhing cilia cover their bodies, with longer tendrils around their heads and two wiry tentacles protruding from their bare shoulders. A dolgaunt is blind but can perceive its surroundings through the sensitive cilia that cover its skin. It can also absorb life through its tentacles, allowing it to drain the vitality out of any creature it touches.   Warped by Chaos When the daelkyr emerged from Xoriat to conquer Khorvaire, they captured and trans­formed that land's indigenous creatures to create armies of hideous warriors. Dyrrn the Corruptor shaped dol­gaunts from hobgoblin stock, turning them into intelli­gent, cold, and efficient killers. When the daelkyr were defeated, the dolgaunts de­scended into the depths of Khyber with their masters. There, they study in cavernous monasteries, forging their bodies into Jiving weapons dedicated to the mis­sions given them by those masters. Dolgaunts are often found commanding squads of dolgrims, and can also be found working with the Cults of the Dragon Below-par­ticularly those devoted to Dyrrn the Corruptor.  

Dolgaunt

Dolgaunts are emaciated hobgoblins with disease-hued flesh. Their eye sockets gape open and empty above a mouth with a wormlike tongue. Writhing cilia cover their bodies, with longer tendrils around their heads and two wiry tentacles protruding from their bare shoulders. A dolgaunt is blind but can perceive its surroundings through the sensitive cilia that cover its skin. It can also absorb life through its tentacles, allowing it to drain the vitality out of any creature it touches.


Armor Class16 (Unarmored Defense)
Hit Points 6d8+6
Speed40 ft.
Strength14 (+2)
Dexterity18 (+4)
Constitution12 (+l)
Intelligence13 (+1)
Wisdom14 (+2)
Charisma11 (+0)
SkillsAcrobatics d20+6 Perception d20+4 Stealth d20+6
Condition ImmunitiesBlinded
SensesBlindsight 120 ft. (blind beyond this radius)Passive Perception 14
LanguagesDeep SpeechGoblin
Challenge3 (700 XP)
Special 1EvasionIf the dolgaunt is subjected to an effect that allows it tomake a Dexterity saving throw to take only half damage,
the dolgaunt instead takes no damageif it succeeds on the saving throw,and only half damage if it fails.It can't use this trait if it's incapacitated
Special 2Unarmored DefenseWhile the dolgaunt is wearing no armor and wielding no shield,its AC includes its Wisdom modifier
Action 1MultiattackThe dolgaunt makes two tentacle attacksand two unarmed strikes.
Up to two tentacle attackscan be replaced by Vitality Drain
Action 2TentacleMelee Weapon Attack d20+6 to hit
Reach 15 ft., one targetHit 1d6+4 bludgeoning damage.The target is grappled (escape DC 12) if it is aLarge or smaller creature.
Until this grapple ends, the dolgaunt can't usethe same tentacle on another target.The dolgaunt has two tentacles
Action 3Unarmed StrikeMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 1d4+4 bludgeoning damage
Action 4Vitality DrainOne creature grappled by a tentacle of the dolgaunt mustmake a DC 11 Constitution saving throw.
On a failed save, the target takes 2d8 necrotic damage,and the dolgaunt regains a number of hit points equalto half the ne­crotic damage taken

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