Dinosaurs Species in Other Realms | World Anvil

Dinosaurs

Dinosaurs, or behemoths, are among the oldest reptiles in the world. Predatory dinosaurs are savage, territorial hunters. Herbivorous dinosaurs are less aggressive, but they might attack to defend their young, or if startled or harassed. Dinosaurs come in many sizes and shapes. Larger varieties often have drab coloration, while smaller dinosaurs have colorful markings akin to birds. Dinosaurs roam rugged and isolated areas that humanoids seldom visit, including remote mountain valleys, inaccessible plateaus, tropical islands, and deep fens.  

Allosaurus

The Allosaurus is a predator possessing great size, strength, and speed. It can run down almost any prey over open ground, pouncing to pull creatures down with its wicked claws.


Armor Class13 (natural armor)
Hit Points 6d10+18
Speed60ft.
Strength19 (+4)
Dexterity13 (+1)
Constitution17 (+3)
Intelligence2 (- 4)
Wisdom12 (+1)
Charisma5 (-3)
SkillsPerception d20+5
SensesPassive Perception 15
Languages---
Challenge2 (450 XP)
Special 1PounceIf the Allosaurus moves at least 30 feet straight toward a creatureand then hits it with a claw attack on the same turn,
that target must succeed on aDC 13 Strength saving throw or be knocked prone.If the target is prone, the Allosauruscan make one bite attack against it as a bonus action
Action 1BiteMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 2d10+4 piercing damage
Action 2ClawMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 1d8+4 slashing damage

Ankylosaurs

Thick armor plating covers the body of the plant-eating ankylosaurs, which defends itself against predators with a knobbed tail that delivers a devastating strike. Some varieties of ankylosaurs have spiked tails that deal piercing damage instead of bludgeoning damage.


Armor Class15 (natural armor)
Hit Points 8d12+16
Speed30ft.
Strength19 (+4)
Dexterity11 (+0)
Constitution15 (+2)
Intelligence2 (- 4)
Wisdom12 (+1)
Charisma5 (-3)
SensesPassive Perception 11
Languages---
Challenge3 (700 XP)
ActionTailMelee Weapon Attack d20+7 to hit
Reach 10 ft., one targetHit 4d6+4 bludgeoning damage.If the target is a creature, it must succeed ona DC 14 Strength saving throw or be knocked prone

Plesiosaurus

A plesiosaurus is a marine dinosaur whose compact body is driven by powerful flippers. Predatory and aggressive, it attacks any creature it encounters. Its flexible neck accounts for a third of its total length, letting it twist in any direction to deliver a powerful bite.


Armor Class13 (natural armor)
Hit Points 8d10+24
Speed20ft.Swim 40ft.
Strength18 (+4)
Dexterity15 (+2)
Constitution16 (+3)
Intelligence2 (-4)
Wisdom12 (+1)
Charisma5 (-3)
SkillsPerception d20+3 Stealth d20+4
SensesPassive Perception 13
Languages---
Challenge2 (450 XP)
SpecialHold BreathThe plesiosaurus can hold its breath for 1 hour
ActionBiteMelee Weapon Attack d20+6 to hit
Reach 10 ft., one targetHit 3d6+4 piercing damage

Pteranodon

These flying reptiles have wingspans of 15 to 20 feet and typically dive for small marine prey, though they are opportunists and will attack any creature that appears edible. A Pteranodon has no teeth, instead using its sharp beak to stab prey too large to swallow with one gulp.


Armor Class13 (natural armor)
Hit Points 3d8
Speed10ft.Fly 60ft.
Strength12 (+1)
Dexterity15 (+2)
Constitution10 (+0)
Intelligence2 (- 4)
Wisdom9 (-1)
Charisma5 (-3)
SkillsPerception d20+1
SensesPassive Perception 11
Languages---
Challenge1/4 (50 XP)
SpecialFlybyThe Pteranodon doesn't provoke an opportunity attackwhen it flies out of an enemy's reach
ActionBiteMelee Weapon Attack d20+3 to hit
Reach 5 ft., one targetHit 2d4+1 piercing damage

Triceratops

One of the most aggressive of the herbivorous dinosaurs, a triceratops has a skull that flares out to form a protective plate of bone. With its great horns and formidable speed, a triceratops gores and tramples would-be predators to death.


Armor Class13 (natural armor)
Hit Points 10d12+30
Speed50 ft.
Strength22 (+6)
Dexterity9 (- 1)
Constitution17 (+3)
Intelligence2 (- 4)
Wisdom11 (+0)
Charisma5 (-3)
SensesPassive Perception 10
Languages---
Challenge5 (1 ,800 XP)
SpecialTrampling ChargeIf the triceratops moves at least 20 feet straight towarda creature and then hits it with a gore attack
on the same turn, that target must succeed on aDC 13 Strength saving throw or be knocked prone.If the target is prone,the triceratops can make one stomp attack against it as a bonus action.
Action 1GoreMelee Weapon Attack d20+9 to hit
Reach 5 ft., one targetHit 4d8+6 piercing damage
Action 2StompMelee Weapon Attack d20+9 to hit
Reach 5 ft., o, one prone creatureHit 3d10+6 bludgeoning damage

Tyrannosaurus Rex

This enormous predator terrorizes all other creatures in its territory. Despite its size and weight, a tyrannosaurus is a swift runner. It chases anything it thinks it can eat, and there are few creatures it won't try to devour whole. While prowling for substantial prey, a tyrannosaurus subsists on carrion, and on any smaller creatures that try to dart in to steal its meal.


Armor Class13 (natural armor)
Hit Points 13d12+52
Speed50 ft.
Strength25 (+7)
Dexterity10 (+0)
Constitution19 (+4)
Intelligence2 (-4)
Wisdom12 (+1)
Charisma9 (-1)
SkillsPerception d20+4
SensesPassive Perception 14
Languages---
Challenge8 (3 ,900 XP)
Action 1MultiattackThe tyrannosaurus makes two attacks:one with its bite and one with its tail.
It can't make both attacks against the same target
Action 2BiteMelee Weapon Attack d20+10 to hit
Reach 10ft., one targetHit 4d12+7 piercing damage.If the target is a Medium or smaller creature,it is grappled (escape DC 17).
Until this grapple ends, the target is restrained,and the tyrannosaurus can't bite another target
Action 3TailMelee Weapon Attack d20+10 to hit
Reach 10ft., one targetHit 3d8+7 bludgeoning damage

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