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Cranidos / Rampardos

Cranidos is a gray, dinosaur-like Pokémon resembling the Pachycephalosaurus. It has a hooked beak, red irises, and a hard, blue, dome-shaped head with four spikes on its back. The hard skull is considered to be Cranidos's most distinguishing feature. It has stubby arms with three claws; despite the stubbiness, it can attack with them. The back half of its body has a large, spiky pattern of blue and it has a short tail. It has feet with three forward claws and one backward.   Its main attacking prowess involves charging head-first into its opponents. When it lived in dense forests and jungles 100 million years ago, it would use headbutts to snap obstructing trees, down its prey, and combat Pokémon like Aerodactyl and even other Cranidos. The resulting sound of two Cranidos headbutting echoes throughout the area like the sound of the pealing of a bell. It notably lacks any intelligence. Cranidos are considered to be a rare sight to encounter. The fossilized trunks of trees snapped in two are also often found near the fossilized rock layers of Cranidos fossils. It was brought back to life through Skull Fossil.  

Cranidos

It lived in jungles around a hundred million years ago. It used its skillful headbutts to combat Aerodactyl.


Armor Class12
Hit Points 3d8+2
Speed25 ft.
Strength15 (+2)
Dexterity13 (+1)
Constitution14 (+2)
Intelligence6 (-2)
Wisdom10 (+0)
Charisma10 (+0)
Damage VulnerabilitiesFightingGrassGround
SteelWater
Damage ResistancesFireFlyingNormal
Poison
Saving ThrowsStrength d20+2 Constitution d20+2
SkillsSurvival d20+0
LanguagesTerran
Challenge2 (450 XP)
Action 1HeadbuttMelee Weapon AttackRange 5 ft., one target
d20+2 to hitHit: 3d6+2 normal damageCranidos sticks out its head and chargers
Action 2LeerRange Weapon AttackRange 90 ft., one target
d20+0 to hitCranidos glares an intimidating leer to try and scare its opponentsTarget must succeed on a Wisdom DC10 saving throwOn a failed save attacks made against the target have a +1 to damage
This effect can be stacked to a max of +3
  Rampardos is a large, dark-gray, dinosaur-like Pokémon resembling a Pachycephalosaurus. It has a pearl-like dome crowning its head, which obstructs its red eyes. It has blue stripes, one on its tail, and one on each of its knees and wrists. It has various spikes: one on each knee, two on the blue-collar on its neck, two short ones on its nose, and four on its head. Two of these head spikes are bigger than the other two.   Its strength lies within its fierce head-butting attacks. A charging Rampardos can knock down virtually anything with one hit. 100 million years ago, it lived in jungles, where it ruthlessly chased its prey while tearing down trees in its path. Rampardos has the personality of a brute. It enjoys barging into objects with its head to train its strength and reflexes. This resulted in its skull growing a foot thick and harder than steel, which prevents it from fainting if it crashes into anything, even another charging Rampardos. Long after its passing, ancient people would dig up its well-developed skull fossil and use it as a helmet. However, because its skull grew so thick, its brain became even smaller than that of Cranidos, leading to theories that its stupidity led to its extinction. Its fossils have been found near those of Bastiodon, suggesting that these two lived in the same habitat, likely as enemies. Very little was known about Rampardos's biology in ancient times. There were records of a Rampardos that escaped after being revived and evolved, destroying a skyscraper in the process.  

Rampardos

Stifled by a thick skull that can withstand any impact, this Pokémon’s brain never got very big.


Armor Class13
Hit Points 7d10+3
Speed30 ft.
Strength17 (+3)
Dexterity15 (+2)
Constitution16 (+3)
Intelligence6 (-2)
Wisdom12 (+1)
Charisma10 (+0)
Damage VulnerabilitiesFightingGrassGround
SteelWater
Damage ResistancesFireFlyingNormal
Poison
Saving ThrowsStrength d20+3 Constitution d20+3
SkillsSurvival d20+1 Athletics d20+3
LanguagesTerran
Challenge8 (3,900 XP)
Action 1HeadbuttMelee Weapon AttackRange 5 ft., one target
d20+3 to hitHit: 3d6+3 normal damageRampardos sticks out its head and chargers
Action 2LeerRange Weapon AttackRange 90 ft., one target
d20+0 to hitRampardos glares an intimidating leer to try and scare its opponentsTarget must succeed on a Wisdom DC12 saving throwOn a failed save attacks made against the target have a +1 to damage
This effect can be stacked to a max of +3
Action 3Take DownMelee Weapon AttackRange 5 ft., one target
d20+3 to hitHit: 8d6+3 normal damageRampardos recklessly slams into a target with a full body chargeRampardos takes one fourth of the damage dealt as recoil
Action 4Ancient PowerRange Weapon AttackRange 60 ft., one target
d20+3 to hitHit: 3d6+3 rock damageRampardos attacks a target within range with prehistoric powerOn a hit d10 on a 10 all Rampardos stats raise by 1 while in battle

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