Combee / Vespiquen
Combee is a small, flying, insectoid Pokémon. Its body consists of three orange, hexagonal sections that resemble honeycomb cells, arranged with two hexagons on top and the remaining hexagon between and below them. Each hexagon has a round, yellow face with two black, oval eyes and a black, curved mouth. In the middle of their foreheads, the upper two faces each have a single whisker-thin, black antenna with black, oval tips approximately the size of their eyes. They also each have a translucent, rounded-triangle-shaped wing connected to an orange, domed joint on their sides. The backsides of the upper faces are yellow and rounded, as the sides of a sphere. The bottom face is the main thinker of the three, and it is also the only one to have a full, insectoid abdomen. This abdomen is yellow near the tip with a thick, black stripe close to its hexagonal frame. Female Combee have red, wedge-shaped spots on the foreheads of their lower faces, just below the point where all three faces meet; male Combee have no distinct markings in this area.
Similar to other Pokémon with multiple heads, such as Dugtrio and Dodrio, Combee's trio of faces each have their own consciousness. For example, each face has a different taste in nectar, and Combee can fly only when the top two faces coordinate the flapping of their wings. Each Combee's trio of faces has been together since birth.
Unlike bees, the vast majority of Combee are male. However, Combee are otherwise similar to bees in their social behavior. They are mostly sociable among their own kind, and form groups of about a hundred to a thousand individuals. They are generally harmless to others, as they tend to flee when threatened. From sunrise to sunset, Combee will collect nectar to create Honey wherever they can. Beautifly often provides trouble by driving away any Combee that tries to collect near it. Though Combee produce Honey for multiple purposes, they usually consume it. Each swarm of Combee makes a different flavor of honey. When not gathering nectar, Combee will protect their queen Vespiquen. They are very suggestible and will never defy the orders of their queen. When a Vespiquen feels threatened, its Combee will not think twice about risking their lives to protect their queen, to the point of aggressively attacking or even killing the threat. Combee commonly live in caves and hollow trees of forests and other natural, secluded areas with their queen. Combee sleep by creating a hive with other Combee, locking together into a tessellated wall to feel safe in larger numbers. Teddiursa and Mothim regularly raid Combee nests for the Honey they collected.
Vespiquen is a bee-like Pokémon with a typical insect-like, three-part body, i.e. divided into an abdomen, thorax, and head. It has a yellow- and black-striped abdomen, which flares out from a thin, waist-like protrusion under its thorax in a manner that resembles an elegant ballgown. Underneath the expansive abdomen are seven orange, honeycomb-like cells that serve as a nest for baby Combee; the centermost cell, however, surrounds what appears to be a slender, yellow, more insect-like abdomen, which is often obscured by the ‘gown’ part of its abdomen. Vespiquen has black arms that each consist of two thin, conical segments. Each arm ends in two small, orange claws. It flies with a pair of relatively small wings, each of which consists of two stacked, translucent teardrop segments. Vespiquen's arms and wings attach to its round thorax, which is yellow on the front, black on the back, and orange on each side where its arms attach. A curved line on its back, between its orange shoulders, separates its thorax and waist. Vespiquen's head consists of its face and horns. Its orange face has intimidating red eyes; yellow mandibles that protrude from its face and connect to its horns; and a large, red gem on its forehead. Vespiquen's horns are yellow near its face and black at the tips, and with the gem, they resemble historical headpieces or crowns worn by European royal and noble women in the Late Middle Ages, such as the escoffion.
Similar to queen bees, Vespiquen is a female-only species. Vespiquen is the sole queen of a hive of Combee, which it commands by releasing pheromones. The more pheromones Vespiquen produces, the more Combee it will have in its hive. As queen, Vespiquen gives birth to and raises Combee grubs, feeding on flowers to make honey for its progeny; it also controls and protects its hive. It is far more powerful than its Combee, and it will only take direct action if its Combee are unable to protect the hive; even so, the Combee will defend their Vespiquen even to the point of death. Vespiquen will destroy and feed on any outsiders it catches sneaking into its hive. However, if outsiders prove themselves to a Vespiquen by defending its hive, it may repay these acts of kindness with a reward.
Combee
At night, Combee sleep in a group of about a hundred, packed closely together in a lump.
Armor Class | 13 | ||
---|---|---|---|
Hit Points | 3d6+2 | ||
Speed | 10 ft., Walking | 10 ft., Climbing | 35 ft., Flying |
Strength | 10 (+0) | ||
Dexterity | 13 (+1) | ||
Constitution | 10 (+0) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Electric | Fire | Flying |
Ice | Rock | ||
Damage Resistances | Bug | Fighting | Grass |
Damage Immunities | Ground | ||
Saving Throws | Dexterity d20+1 | ||
Skills | Acrobatics d20+1 | ||
Languages | Auran | ||
Challenge | 1/4 (50 XP) | ||
Action 1 | Gust | Ranged Weapon Attack | Range 30 ft., one target |
d20+0 to hit | Hit: 1d6+0 flying damage | Combee flaps its wings to whip up a wind attack | |
Action 2 | Bug Bite | Melee Weapon Attack | Range 5 ft., one target |
d20+0 to hit | Hit: 1d6+0 bug damage | Combee bites a target within range |
Vespiquen
It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.
Armor Class | 17 | ||
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Hit Points | 6d10+2 | ||
Speed | 20 ft., Walking | 15 ft., Climbing | 25 ft., Flying |
Strength | 16 (+3) | ||
Dexterity | 15 (+2) | ||
Constitution | 17 (+3) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Electric | Fire | Flying |
Ice | Rock | ||
Damage Resistances | Bug | Fighting | Grass |
Damage Immunities | Ground | ||
Saving Throws | Dexterity d20+2 | Constitution d20+3 | |
Skills | Survival d20-2 | ||
Languages | Auran | ||
Challenge | 8 (3,900 XP) | ||
Action 1 | Gust | Ranged Weapon Attack | Range 30 ft., one target |
d20+3 to hit | Hit: 1d6+3 flying damage | Vespiquen flaps its wings to whip up a wind attack | |
Action 2 | Confuse Ray | Ranged Weapon Attack | Range 50 ft., one target |
Vespiquen creates a sinister ray that confuses its target | The target must succeed on a DC10 Wisdom Sabing throw or become Confused | ||
Action 3 | Destiny Bond | Vespiquen creates an evil ward on itself | Before the end of its turn, if it faints from an attack |
The attacker faints as well | This move can’t be used consecutively | ||
Action 4 | Poison Sting | Melee Weapon Attack | Range 5 ft., one target |
d20+3 to hit | Hit:[roll1d4+3] poison damage | Vespiquen stabs with its poisonous stinger | Target must succeed on a DC13 Constitution saving throw or become poisoned |
Action 5 | Slash | Melee Weapon Attack | Range 5 ft., one target |
d20+3 to hit | Hit: 6d6+3 normal damage | Vespiquen attacks with a slash of claws or blades | |
Action 6 | Fury Cutter | Melee Weapon Attack | Range 5 ft., one target |
d20+3 to hit | Hit: 2d4+3 bug damage | Vespiquen attacks a target with scythes or claws | Each consecutive turn Vespiquen uses this move |
Increase the damage by 2d4 max 20d4 | |||
Action 7 | Pursuite | Melee Weapon Attack | Range 5 ft., one target |
d20+3 to hit | Hit: 2d8+3 dark damage | Vespiquen strikes a target about to flee | If used as an opportunity attack you deal 5d8+3 dark damage |
Action 8 | Fury Swipes | Melee Weapon Attack | Range 5 f., one target |
d20+3 to hit | Hit: 1d4+3 normal damage | Vespiquen claws a target within range several times | On a hit roll damage then d6 on a 2 or higher deal the damage again |
Continuing rolling d6 adding 1 to the DC | Continue this process until you fail to roll in range | ||
Action 9 | Fell Stinger | Melee Weapon Attack | Range 5 ft., one target |
d20+3 to hit | 4d6+3 bug damage | Vespiquen attempts a finishing move in a show of power | If this causes your target to faint |
Vespiquen gains +3 to damage rolls while in battle |
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