Chatot
Chatot is an avian Pokémon similar to a parakeet. Its head is black and resembles an eighth note, while its black tail resembles a metronome. Its plumage is brightly coloured with blue wings, a yellow chest and feet, a green stomach, and a pink, hooked beak and eyelids. Additionally, there is a ruff of white feathers around its neck.
This Pokémon's tongue is similar to a human's, allowing it to imitate human speech. Chatot is also able to mimic the cries of other Pokémon and uses this ability as a defence mechanism. Chatot uses the sounds it has learned and arranges them into its own melody, and flicks its tail to keep a rhythm. Chatot are even capable of understanding the meaning of the words they mimic, the older and more experienced they become. It is diurnal and lives along bodies of water.
Chatot
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
Armor Class | 13 | ||
---|---|---|---|
Hit Points | 5d8+2 | ||
Speed | 20 ft., Walking | 35 ft., Flying | |
Strength | 11 (+0) | ||
Dexterity | 16 (+3) | ||
Constitution | 13 (+1) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 14 (+2) | ||
Damage Vulnerabilities | Electric | Ice | Rock |
Damage Resistances | Bug | Grass | |
Damage Immunities | Ghost | Ground | |
Saving Throws | Dexterity d20+3 | Charisma d20+2 | |
Skills | Performance d20+2 | ||
Languages | Auran | ||
Challenge | 5 (1,800 XP) | ||
Special 1 | Keen Eye | Chatot ignores disadvantage when it relates to sight | |
Special 2 | Big Pecks | Chatot’s AC cannot be reduced by an opponent's moves | |
Action 1 | Confide | Melee Attack | Range 5 ft., one target |
Chatot tells a target it can see within range a secret | making it lose its focus. | The target must make a DC 11 WIS saving throw | If it fails and is concentrating on anything |
the concentration immediately ends | |||
Action 2 | Peck | Melee Weapon Attack | Range 5 ft., one target |
d20+1 to hit | Hit: 1d6+1 Flying-type damage | Chatot jabs a target it can see within range with its sharp beak. | |
Action 3 | Mirror Move | Range Weapon Attack | Range 90 ft., one target |
Chatot counters a target it can see within range | by copying its last used move and using it against it. | ||
Action 4 | Sing | Self/Range Attack | Range 15 ft., all targets |
Chatot sings a lullaby in a calming voice | to try and put its targets to sleep. | Each target within range except Chatot and allies | must make a DC 12 saving throw or fall asleep |
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