Centaur Species in Other Realms | World Anvil

Centaur

Reclusive wanderers and omen-readers of the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures.   Wilderness Nomads Centaur tribes range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use tents. Centaur migrations span continents and take decades to repeat, so that a centaur tribe might not retread the same path for generations. These long-ranging patterns can lead to conflict when centaurs encounter settlements of other creatures built along their traditional routes.   Reluctant Settlers A centaur that can't keep pace with the rest of its tribe is left behind. Some such centaurs vanish into the wilderness and are never seen again. Those that can bear the loss of their tribe might take up residence among other races. Frontier settlements value the nature knowledge of their centaur residents. Many such communities owe their survival to the insight and acumen of a centaur. Despite their reclusive nature, centaurs trade with elves and with the caravans of other benevolent humanoids they meet during their wanderings. A trader might save the life of a wounded or an elderly centaur unfit for long travel, escorting it to a settlement where it can peacefully live out the rest of its days.  

Centaur

Reclusive wanderers and omen-readers of the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures.


Armor Class12
Hit Points 6d10+12
Speed50 ft.
Strength18 (+4)
Dexterity14 (+2)
Constitution14 (+2)
Intelligence9 (-1)
Wisdom13 (+1)
Charisma11 (+0)
SkillsAthletics d20+6 Perception d20+3 Survival d20+3
Senses passivePerception 13
LanguagesElvishSylvan
Challenge2 (450 XP)
Special 1ChargeIf the centaur moves at least 30 feet straight toward a targetand then hits it with a pike attack on the same turn
the target takes an extra 3d6 piercing damage
Action 1MultiattackThe centaur makes two attacks: one with its pikeand one with its hooves or two with its longbow
Action 2PikeMelee Weapon Attack d20+6 to hit
Reach 10 ft., one targetHi: 1d10+4 piercing damage
Action 3HoovesMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 2d6+4 bludgeoning damage.
Action 4LongbowRanged Weapon Attack d20+4 to hit
Range 150/600 ft., one targetHit 1d8+2 piercing damage

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