Cacnea is a green, bipedal Pokémon with a round body and cactus-like striations. It has a dark green rhombus shape above its face and six dark green rhombus shapes that ring around its waist. It has dark circles around its eyes, and its mouth is composed of several similar circles. It has two dark green spikes on each side of its head, along with a yellow flower bud on top of its head. It has two club-like arms that are ringed with dark green spikes, and its two stubby legs are dark green and conical.
Cacnea uses its thorny arms like hammers to attack its opponents. It is able to live in deserts for 30 days without any water, due to its body being able to store moisture. The beauty and fragrance of its yellow flower depend on the harshness of its environment. This flower releases a strong aroma to attract prey. When prey approaches, Cacnea shoots sharp thorns to bring it down.
Cacnea
It prefers harsh environments, such as deserts. It can survive for 30 days on water stored in its body.
Armor Class | 12 |
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Hit Points | 22d4+22 |
Speed | 25 ft. |
Strength | 12 (+1) |
Dexterity | 12 (+1) |
Constitution | 12 (+1) |
Intelligence | 6 (-2) |
Wisdom | 10 (+0) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Fire | Poison | Ice |
Damage Resistances | Lightning | Water |
Senses | Darkvision 30 ft. |
Skills | Stealth d20+2 |
Languages | Terran |
Challenge | 1 (200 XP) |
Special | Sticky Barb | When a creature hits Cacnea with a melee attack using a body part, | like claw or fist, they take 1d6 piercing damage |
Action 1 | Multiattack | Cacnea makes three Pin Missile attacks |
Action 2 | Poison Sting | Melee Weapon Attack | d20+2 to hit |
Reach 5 ft., one target | Hit 1d4 piercing damage | plus 1d6 poison damage |
Action 3 | Pin Missile | Ranged Weapon Attack | d20+2 to hit |
Reach 5 ft., one target | Hit 1d8 piercing damage |
Cacturne is a humanoid, bipedal Pokémon that resembles a green scarecrow made of cacti. Its face has two eye holes through which yellow eyes can be seen, and six smaller holes representing a grinning mouth. It has numerous spikes along the length of its arms, legs, and around its neck. A pattern of green rhombi extends down the front of its body. A female has a large dark green rhombus above a smaller one, while a male has three small dark green rhombi. There is a triangular, dark green feature on its head that resembles a hat with spiky tips.
Cacturne is a nocturnal Pokémon that rarely moves during the day, which allows it to hold moisture. At night, it searches for prey or follows travellers until they become exhausted. It has lived in deserts for so long that its blood has transformed into sand.
Cacturne
Packs of them follow travelers through the desert until the travelers can no longer move.
Armor Class | 14 |
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Hit Points | 20d8+60 |
Speed | 30 ft. |
Strength | 15 (+2) |
Dexterity | 15 (+2) |
Constitution | 16 (+3) |
Intelligence | 6 (-2) |
Wisdom | 14 (+2) |
Charisma | 10 (+0) |
Damage Vulnerabilities | Fire | Ice | Poison |
Damage Resistances | Lightning | Water |
Damage Immunities | Psychic |
Senses | Darkvision 60 ft. | Passive Perception 12 |
Skills | Stealth d20+2 |
Languages | Terran |
Challenge | 5 (1,800 XP) |
Special 1 | Sticky Barb | When a creature hits Cacturne with a melee attack using a body part, | like a claw or fist, they take 1d6 piercing damage |
Special 2 | Spikes | As a bonus action, Cacturne lays a trap of spikes on the ground. | The spikes cover the ground within 5 feet of Cacturne. |
This area is considered difficult terrain. | Any creature that enters this area takes 1d6 piercing damage. | The spikes last for 1 minute |
Action 1 | Multiattack | Cacturne marks four Pin Missile attacks | or two Needle Arm attacks |
Action 2 | Needle Arm | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d6+2 piercing damage | and the target must succeed on a DC 14 Constitution saving throw | or have disadvantage on their next attack roll |
before the end of their next turn |
Action 3 | Pin Missile | Ranged Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d8+2 piercing damage |
Reaction | Sucker Punch | As a reaction, Cacturne makes a Needle Arm attack | against a creature that targets Cacturne with a melee attack. |
This attack happens before the triggering attack roll |
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