Banshee Species in Other Realms | World Anvil

Banshee

When night falls, unlucky travellers hear the faint cries of the forlorn dead. This woeful spirit is a banshee, a spiteful creature formed from the spirit of a female elf. Banshees appear as luminous, wispy forms that vaguely recall their mortal features. A banshee's face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.   Divine Wrath Banshees are the undead remnants of elves who, blessed with great beauty, failed to use their gift to bring joy to the world. Instead, they used their beauty to corrupt and control others. Elves afflicted by the banshee's curse experience no gladness, feeling only distress in the presence of the living. As the curse takes its toll, their minds and bodies decay, until death completes their transformation into undead monsters.   Sorrow Bound A banshee becomes forever bound to the place of its demise, unable to venture more than five miles from there. It is forced to relive every moment of its life with perfect recall, yet always refuses to accept responsibility for its doom.   Beauty Hoarders The vanity that inspired the banshee's cursed creation persists in undeath. These creatures covet beautiful objects: fine jewelry, paintings, statues, and other objects of art. At the same time, a banshee abhors any mirrored surface, for it can't bear to see the horror of its own existence. A single glimpse of itself is enough to send a banshee into a rage.   Undead Nature A banshee doesn't require air, food, drink, or sleep.  

Banshee

When night falls, unlucky travelers hear the faint cries of the forlorn dead. This woeful spirit is a banshee, a spiteful creature formed from the spirit of a female elf. Banshees appear as luminous, wispy forms that vaguely recall their mortal features. A banshee's face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.


Armor Class12
Hit Points 13d8
Speed0 ft.Fly 40 ft. (hover)
Strength1 (- 5)
Dexterity14 {+2)
Constitution10 (+0)
Intelligence12 (+1)
Wisdom11 (+0)
Charisma17 (+3)
Saving ThrowsWisdom d20+2 Charisma d20+5
Damage ResistancesAcidFireLightning
ThunderBludgeoningPiercingSlashing from nonmagical attacks
Damage ImmunitiesColdNecroticPoison
Condition ImmunitiesCharmedExhaustionFrightened
GrappledParalyzedPetrifiedPoisoned
ProneRestrained
SensesDarkvision 60 ft.Passive Perception 10
LanguagesCommonElvish
Challenge4 (1,100 XP)
Special 1Detect LifeThe banshee can magically sense the presenceof creatures up to 5 miles away that
aren't undead or constructs.She knows the direction they'rein but not their exact locations
Special 2Incorporeal MovementThe banshee can move through other creaturesand objects as if they were difficult terrain.
She takes 1d10 force damageif she ends her turn inside an object
Action 1Corrupting TouchMelee Spell Attack d20+4 to hit
Reach 5 ft., one targetHit 3d6+2 necrotic damage
Action 2Horrifying VisageEach non-undead creature within 60 feet ofthe banshee that can see her must succeed on
a DC 13 Wisdom saving throwor be frightened for 1 minute.A frightened target can repeat the saving throwat the end of each of its turns,
with disadvantage if the banshee is within line of sight,ending the effect on itself on a success.If a target's saving throw issuccessful or the effect ends for it,
the target is immune to the banshee'sHorrifying Visage for the next 24 hours
Action 3Wail (1/Day)The banshee releases a mournful wail,provided that she isn't in sunlight.
This wail has no effect on constructs and undead.All other creatures within 30 feet of her that can hear hermust make a DC 13 Constitution saving throw.On a failure, a creature drops to 0 hit points.
On a success, a creaturetakes 3d6 psychic damage

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