Aipom / Ambipom
Aipom is a simian Pokémon with a three-fingered hand at the end of its tail. Its fur is purple, while the skin of its face, inner ears, belly, feet, and the tip of its tail are beige. Its face usually has a cheeky smile and round, blue eyes. With its round ears, Aipom's head is disproportionately large compared to its body. Atop its head is a cowlick that is longer on females than males. Unlike its feet, Aipom's arms are simple, purple stubs.
Aipom uses its powerful tail freely and cleverly for many purposes. The tail is strong enough to anchor Aipom to a branch and suspend the rest of its body in the air, but also delicate enough to pick fruit and manipulate objects. Aipom has been known to wrap its tail around tree branches as it sleeps so it does not fall. Since Aipom uses its tail so much, its actual arms are not as dexterous and become clumsy over time. Aipom lives high in the treetops of tropical, temperate, and even boreal forests, using its tail for balance as it swings from branch to branch.
Ambipom is a purple, simian Pokémon with two tails, each with a large, rounded hand with three red-tipped fingers. The tails also have a cuff of a rounded frill on the wrists. The bases of Ambipom's tails also have a similar frill. It has round ears with red insides. Ambipom has an arrangement of a split hair sticking out from the top of its head. These strands of hair are longer on a female. It has a purple, triangular nose and wide eyes.
Ambipom can leap from tree to tree with brilliant speed. To eat, it deftly shucks nuts with its two tails. As it has two hands on its tails, it rarely uses its arms. Ambipom works in large colonies in heavily wooded areas and makes rings by linking tails with another Ambipom, apparently in friendship. Ambipom has been seen giving rings even to humans sometimes. It also shows affection by using both of its tails to wrap and squeeze people. It lives along with its young, Aipom. It lives high in the treetops of tropical, temperate, and even boreal forests, using its tails for balance as it swings from branch to branch.
Aipom
As it did more and more with its tail, its hands became clumsy. It makes its nest high in the treetops.
Armor Class | 13 | ||
---|---|---|---|
Hit Points | 10d6+10 | ||
Speed | 30 ft. | Climb 30 ft. | |
Strength | 8 (-1) | ||
Dexterity | 16 (+3) | ||
Constitution | 12 (+1) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Senses | Passive Perception 10 | ||
Languages | Terran | ||
Challenge | 1/2 (100 XP) | ||
Action 1 | Multiattack | Aipom makes 1d4+1 Furry Swipe attack | |
Action 2 | Furry Swipe | Melee Weapon Attack | d20+5 to hit |
Reach 5 ft., one target | Hit 1d6 slashing damage | ||
Action 3 | Tail Whip | One creature within 5 feet of Aipom must succeed on a | DC 10 Charisma saving throw |
or attacks against it have advantage | until the end of Aipom’s next turn |
Ambipom
In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.
Armor Class | 15 | ||
---|---|---|---|
Hit Points | 10d10 | ||
Speed | 30 ft. | 40 ft. Climbing | |
Strength | 15 (+2) | ||
Dexterity | 19 (+4) | ||
Constitution | 16 (+3) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Saving Throws | Dexterity d20+5 | ||
Languages | Terran | ||
Challenge | 11 (7,200 XP) | ||
Action 1 | Scratch | Melee Weapon Attack | d20+7 to hit |
Reach 5 ft., one target | Hit 1d6+2 slashing damage | ||
Action 2 | Fury Swipes | Melee Weapon Attack | Reach 5 gt., one target |
Hit 1d4 then a d6 on | a 2 or higher deal the damage again | and d6 adding 1 to the damage. | Continue this process of raising the number |
until you fail to roll in range. | Additionally, d20 for each repeat. | On a 20, 2d4 for that instance of damage | |
Action 3 | Swift | Range Weapon Attack | d20+7 to hit |
Range 120 ft.,targets within range | Hit 1d4 piercing damage, never misses | ||
Action 4 | Double Hit | Melee Weapon Attack | d20+7 to hit |
Range 5 ft., one target | Hit 1d6+2 bludgeoning damage | ||
Action 5 | Last Resort | Range Weapon Attack | d20+7 to hit |
Range 120 ft., one target | Hit 10d12+2 piercing damage, | only used when out of options |
Remove these ads. Join the Worldbuilders Guild
Comments