Aerodactyl
Aerodactyl is a reptilian, bipedal prehistoric Pokémon that resembles a pterosaur with several draconic features. It has small sharply pointed ears, narrow dark green eyes, a ridged snout, a gaping mouth, and a strong lower jaw full of serrated fangs. Its body is covered in light blue-gray skin, and it has large, violet membranous wings. The clawed hands at the end of each wing allow it to grasp objects. There is a hump-like ridge with a spike on its back, and it has a strong tail with an arrow-shaped tip. Its talon-like feet have two toes in front and one in the back and are capable of scooping up and tightly clutching its prey in flight.
Aerodactyl's serrated saw-like fangs and ferocious attitude were very imposing in its time. Its fangs can rip out throats and tear through the skin of any Pokémon to pieces, even Steel-type Pokémon. By spreading its wings, Aerodactyl is believed to have flown by gliding through the skies, freely letting out its high-pitched cries. However, it is slow to walk on land. It liked to nest in the mountains, where it enjoyed both safety and seclusion. Aerodactyl lived in prehistoric times and was theorized to become extinct thanks to a giant meteor impact. It was restored in modern times using genetic material extracted from amber; some casualties occurred during these attempts. Even still, this restoration is not considered perfect.
Aerodactyl
This is a ferocious Pokémon from ancient times. Apparently even modern technology is incapable of producing a perfectly restored specimen.
Armor Class | 17 (natural armor) | ||
---|---|---|---|
Hit Points | 19d8+19 | ||
Speed | 10 ft. | Fly 60 ft. | |
Strength | 18 (+4) | ||
Dexterity | 16 (+3) | ||
Constitution | 14 (+2) | ||
Intelligence | 10 (+0) | ||
Wisdom | 14 (+2) | ||
Charisma | 12 (+1) | ||
Senses | Passive Perception 12 | ||
Languages | Auran | ||
Challenge | 5 (1,800 XP) | ||
Special 1 | Flyby | Aerodactyl doesn’t provoke an opportunity attack | when it flies out of an enemy’s reach |
Special 2 | Pressure | All creatures of Aerodactyl’s choice within 30 feet of | it have disadvantage on Constitution saving throws |
Special 3 | Unnerve | All creatures of Aerodactyl’s choice within 30 feet of | it have disadvantage on Wisdom saving throws |
Special 4 | Rock Head | Areodactyl takes half damage from critical hits. | This does not prevent any additional effects due to critical hits |
Action 1 | Multiattack | Areodactyl makes an Iron Head and Bite attack | |
Action 2 | Bite | Melee Weapon Attack | d20+6 to hit |
Reach 5 ft., one target | 2d10+4 piercing damage | ||
Action 3 | Stone Edge | Ranged Weapon Attack | d20+6 to hit |
Range 60/120 ft., one target | 3d8+3 slashing damage | ||
Action 4 | Iron Head | Melee Weapon Attack | d20+6 to hit |
Reach 5 ft., one target | Hit 2d8+4 bludgeoning damage | and the target must make a | DC 14 Strength saving throw, |
falling prone on a failed save |
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