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Orb

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Orb is a young world in comparison to others. Much of the land is undeveloped and the majority of the populace lives in one of three major cities/areas (The seaside city of Sherwood, the dwarven mining cities of the Tork Mountains, and the green sanctuary dubbed the Pasture). The land was split into three continents due to the rise of the demon lords soon after the birth of the world. These continents are Gladia (a vast, wildly forested realm), Hospeae (a rocky desert region save for the Pasture), and Shadra (the most developed and varied realm). Orb is currently hidden from extra-planar entities due to The Veil that hides it on a cosmic scale. Graz'zt, the Demon Lord of Trickery, Pleasure, and Pain, along with his armies is one of the very few entities outside of the world that knows of Orb's existence. As such, there is extremely limited god worship. Though, help from a higher power may be just what Orb needs as Graz'zt has begun his climb out of the Abyss...

Campaigns

Graz'zt's Ascension

Dungeons & Dragons 5e

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