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Ophana

10057~6~2 // 4E

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A world where the old Gods are dead. Shortly after their mysterious demise, the life energies and essences of the old Gods has flown into the world, giving all the mortal creatures of the realm access to greater reserves of power. The essence of the Gods has now been collected by mortal beings with enough natural power to contain godly essence. With this essence, they have become known as ascendants, and now serve as mortal Gods who collectively rule the world by combining their power to serve the roles of true gods. These ascendants are ranked in tiers, 12 being the lowest tier of ascendant, just barely claiming the title. Tier 1 ascendants are the strongest tier, outranked only by the 16 individually most powerful ascendants. These 16 tier 1 ascendants are known as the council of true Gods, and together can make tenets that change the way the world flows and functions. Now, only a few hundred years after the passing of the Old Gods, and even few hundred years with the rise of the True Gods Council, a disastrous state has stricken the world. As one of the council members encroaches on their deathbed, nearly every Tier 1 ascendant has amassed an army, attempting to overpower one another, claiming their god essence, and earning a seat on the council, and a true throne of godly power. Amid this chaos, with war on every door-step, mysterious groups - some of ancient past, some of more mysterious origins - have begun to make plays in their own games of fate and power. As the chaos approaches all corners of the realm, where will you play a hand in Fate's cards? As the mover and master of pawns and pieces? Or as those pieces yourself?

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