Quick NPCs in Nova Secundus | World Anvil
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Quick NPCs

The Marvellous Quick NPC System

Ever needed to come up with an NPC for a scene involving rolling off against player characters or even full on combat? Well here is one way to quickly stat an NPC. This method can be used for mortals, most splats and ephemeral NPCs. Feel free to modify and adjust as you see fit.

The System

  1. First set the "level" of the NPC from a scale of 1 to 10.
  2. This number is the "base number" of your NPCs dice pool on tasks that make sense for them.
  3. Halve the base number for tasks for which they would be unskilled. This may reduce to a chance die. Depending on personal judgement on the task this might be reduced further.
  4. Every NPC gets a "specialist" dice pool. This is either 50% or 100% greater than the base pool.

Example #1

John Doe is just a regular cop in the US. Let's go through quick-statting them.  
  • We will say John is a level 4 cop. This means base stats will be 4.
  • John gives chase to our player character. He rolls 4 dice and succeeds.
  • Cornering the player character John figure something is wrong with the street he was led down (the street here has been altered.) He rolls 2 dice since this is not something he'd know much about and fails.
  • The player character moves to make their escape. John shoots with a dice pool of 7 (8 with a modifier of -1 for the fast moving target). He wings the player character but then they seem to vanish past a brick wall.
  • A distraught John then rolls 4 dice (willpower) to resist freaking out at the obvious display of supernatural powers. He fails.

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Comments

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Nov 3, 2021 19:27 by Richard Abfalter

Can you give concrete Examples for each level? Like would a level 1 be a child or rather a teenager? And is everything 5 or higher already olympic or supernatural?

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