Santiagos Plot in Night City - Die Chrome | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Santiagos

The Santiago Clan was all but erased after the second Central American Conflict.   The Dusk Star   Taken off the streets of Night City by the tongans, Malta Santiago a.k.a The Dusk Star, is the youngest of the Santiago Estrella sisters.   The Crew of the Judith rescued the cryo-tank containing the frozen body of Malta from the Arasaka tower. Her silent face and dark hair can be seen through the ice covered glass. Unclear as to the reason behind her capture, the team is able to extract a brain dance recording from Malta. While discussing the chip, Sullivan shows the team a scan of the girls brain which shows that she has a sophisticated neural implant similar to Metzo only hers is imprinted with STRAP-431.   She wont wake up as her body is rejecting the de-cryo neuralizer injection. The Witch offers her system to anyone who can plug-in for watching the dance.   *** Light dances from the candles around the room as the flames change color with each lick upward. They illuminate the room with UV causing everything throughout the shop, everyone's clothes and items glowing on their own. The witch moves from corner to corner touching her fingertips to bowls of liquid as they glow and smoke begins to fill the room.   "The calming effects of the pure waters will help you acclimate to the dance." She whispers, light shimmers and scatters across her skin.   She points to a chip slot in the center of the large table in the middle of the room as she prepares a pillow for you to sit. After you place the chip into the slot, the outer rings of the table light up and begin to rotate locking into place one by one.   "The system will decipher the encryption and prepare the data for transmission." The with walks over typing onto a cyber deck on one of the cabinets in the room. "It looks like the chip is damaged, but there are three images that can be viewed. I will load them all to play." After a quick second of furious typing, she moves to connect you to the system. You sit facing a blank wall, as you start to see something moving in the smoke. Someone moving in the smoke.   Those behind you can see the same images as they come into existence across the blank wall. ***     The Dance: Attack on Santiago, Chile. Planes and ships fly overhead, you see them speed by through the holes ripped into the walls and ceiling. Destruction, broken stone, and glass lie all over the marble floor that you are kneeling on. The stone cold on your legs and feet. Blood covers your clothes and the body your holding. Your father. You know hes dead. His gut torn open, his arm ripped and bloodied. You cry into your his clothes, out of sadness, out of fear, out of an inability to know what else to do.   In a brief moment of calm, you hear someone yelling from behind you. Your brother. He shouts in a language that is a loosely tied together mixture of Portuguese and Spanish. "Protect the Dusk Star. Malta. Malta! We must go!" He yells at you as he pulls you away from the body that was once your father. You can't understand him, but you know inside what he is saying. "He's dead. We have to go!" He yells again pulling you away. As you flee through a large hall, an explosion tears through your vision in front of you as you're lifted from your feet and thrown backward, the light leaving your vision.   The Street: You walk quickly through a thick rain as it turns into a complete downpour. The haze around you illuminated with neon light. As you look up to see where you going you recognize the skyline, you found your way to Night City. The obelisk buildings lifeless in the haze of the cold rain. Cars speed by throwing an entire street of water into your face, your heavy plastic jacket failing to keep you dry. You speed up as you hurry around a corner. Poking your head out you see a sign up ahead that you match to the name you were given. "Livewire". As you prepare yourself to get back on the street you look around, you know you've been followed.   "Hello hello." You hear from farther into the alley. A sound of sliding metal and loud thud as something is thrown or closed.   "Brother?" You call out, again unable to comprehend the language but understanding the meaning.   Two men turn the corner from the street, as you almost back into them.   "You look cold. We can take you somewhere a little more tropical." From down the alley you see a humongous figure start to approach. You can't make any details because his electro-tat is so bright that it almost blinds you. A multi-color lei of flower and thorns shimmers around the mans neck and down across his chest like squids in the dark depths hypnotizing its prey. As you watch for just a second the colors meld in and out, you feel a sharp pain in your head as you lose your balance and fall, unable to see, but listening to the sound of your cheek cracking against the asphalt.   "Grab her. She's mine." Is the last thing you hear.   The Room: Blinking quickly you wake up to every part of your body either in excruciating pain or entirely numb. You can't feel your hands or legs and closing your jaw fills your eyes with a white hot pain. You see two pairs of legs in front of you protruding from the shadows of the room. Their slacks and shoes are of the fine material the men wore back at the capital where you once lived. A brief glow of orange grows and then fades as one of them inhales another drag of their smoke.   A tall stout heavily armored man strikes you across the face nearly causing you to pass out again. Blood fills your mouth as you have to choose between clenching or spitting, both hurt. Your tongue runs across your mouth, you have less teeth than you remember. "Do you understand me girl?" The man yells in a thick European accent. After a brief pause, he hits you again. You cry, but you don't make a sound. "Never let them see" you hear your father's voice.   You begin to mutter to yourself. Strength. All you want is strength. From your father. From your mother. From your brother. From your sisters. The greater pain of fear and loss penetrates your heart as you feel the fear of what has happened to your sisters. The mutterings turn to promises of vengeance.   One of the men stands up and leans into your face, his arms coiling out and onto your arms that are tied to the chair. As he presses down against them, you can feel the bones shift. The weird sensation of knowing something you can't possible know fills the still foggy part of your brain as the edges of where she begins and you ends merge. Shav. You know him.   "The rumors of your resolve bears some truth it would seem." He charmingly smiles giving you a slight hope. His look lets you know that he doesn't want to hurt you as he releases a breath of smoke into the air. "Let me take her. We have other ways."   "Assure that this war continues." The other voice split the darkness with the authority of a command that must be answered. "Otherwise our agreement has no value."   Shav examines the stout man with a hint of disgust as his warm expression steeled, cut, stole that warmth of hope from you replacing it with terror. "Of course." You feel his talons grip and bend your arm forcing you into a painful slumber.   Message for Riley After debriefing at the Judith, the Quartermaster offers Riley a message that was left for her. An older man with a cybernetic eye implant left her the device. "He said he was a friend of Co-Tom, and that you would know what he was talking about." She tells Riley as she hands him the small container.   The handheld digital tube has a small display screen on which is the company name, FranSita Juices to go! Additionally the buttons F r a n S i t J u c e s o g !. As you press each button, a corresponding letter from the logo goes dark. Pressing a button without the corresponding letter being illuminated causes the screen to clear and the logo to reignite in color. Only after the secret message, "Justice for Santiago!" does the container open.   The device unrolls and inside is a screen which reads "You're in deep, I might be able to help. Head for the Forlorn Hope. Order a drink. Smash it behind the bar and tell the choomba it tastes like wastelander piss. Do what they say. Don't die."

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!