The Sentinels of Thunder Organization in New Z'hrat | World Anvil
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The Sentinels of Thunder

The Sentinels of Thunder serve as New Z'hrat's military and police force. They are known for their brutality, muscleheads that don't actually know much about the law they enforce. Often trained with swords, hammers, and portable artillery cannons, and some of them are specialist griphon-rider patrollers. They have a strict hierarchy led by a General and her small contingent of angels.

Structure

  1. General (Julia Whiteflame)
  2. Major General
  3. Major- leader of District's forces
  4. 1st-5th Lieutenant- leader of a division or a neighborhood
  5. Captain- leader of an individual unit
  6. Private
  7. Squire

Culture

  • The Sentinels value strength, honor in combat, interpersonal bonds, and self-improvement.
  • They tend to avoid intellectual pursuits and "soft" traits like gentleness or compassion.
  • At their best, the Sentinels are stalwart defenders of their fellow man, and at their worst, they can be violent tyrants.

Public Agenda

  • Enforce laws on the guildless population.
  • Defend New Z'hrat from both internal and external threats.

Assets

  • Extremely large and powerful military.
  • State-of-the-art weaponry.
  • Heavy fortifications.

History

  • Originally known as the Sheriffs in Year 0.
  • Renamed to the Sentinels when the Council splintered off in the year 1000.
  • Was the first guild to join the Serpentine War, Year 2943.
Founding Date
0
Type
Military, Other
Alternative Names
Sentinels, cops, boys in red
Training Level
Professional
Veterancy Level
Decorated/Honored
Demonym
Sentinel
Related Ranks & Titles
Related Species

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