Nadrow Organization in Nardish (Tariksan) | World Anvil
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Nadrow

Firce and secretive, Nadrow (nad-roe) is met by much suspision by outsiders, and the feeling is mutual. Their traditions and way of life are much depareted from those of the nations and peoples around them. While happy to trade with and be peaceful towards Tariksan, and merchants on the eastern trading routes, they harbour a strong hatred of Kadrik that is thousands of years old.

As another largely elven nation, Samurella looks down on Nadruen people as everything an elf shouldn't be. Nadrow values secrecy, power, and manipulation, and doesn't value glory, honour, or personal freedom. Both nations believe the other's people to be untrustworthy, as Samurella assumes trust is the default and Nadrow never does. While these systems work very well within their seperate countries, the opposing views tend to clash horribly.

Structure

Functioning mostly through a system of representative democracy of it's citizens, Nadrow contains large numbers of councils for certain areas of land. This in effect creates a huge number of tiny parliaments, which it's members move between to climb higher, often with the assistance of personal spies and assassins. The ruling culture is rife with distrust, deciet and threats, often branching into ruin, torture, and murder.

History

Nadrow has existed in pretty much the same state for thousands of years. To outsiders, anything more than a day's travel inland seems completely unchanged since the oldest written records. Their attitude to other cultures has always been as wary and agressive.

However, Nadrow is subject to constant internal instability that leads to splinter nations being a very common, if not everpresent, feature of their politics. These nations can last anywhere between a few days to a few hundered years, and at it's most divided Nadrow consisted of at least 20 independent organisations. The exact state of it's internal affairs is always kept quiet, as all Nadruens understand that to seem divided and weak would cause invasions that would eventually destroy their culture.

Many hstorians suspect that Nadrow was once a drow-run nation, as it holds a similar set of values to the milder parts of drow culture. This is disputed by Nadruen parliment, as drow are now seen as a lower class: they are not citizens and are hated by their nation, called "the tainted ones".

Demography and Population

Majority elven. These elves are very secretive in nature, and are held to some suspision for their love of secrecy and their dark forests. They constitute most of the government, higher classes, and working citizens. Gnomes are also common and granted automatic citizenship, although the majority take no hand in politics and are happy to be skilled and valued craftsmen who are largely left alone.

Other races, mainly humans and changelings, but occasionally extended to most races, can be granted citizenship of Nadrow. Wild peoples, and notably orcs, are seen as possesions or vermin, and dwarves are forbidden on pain of a slow and public death.

Drow are unable to become citizens, and are heavily opressed out of fear they will rise against their government. They live in small working communities, which are occasionally deported in their entirety to southgill mine, to control drow numbers. Many of the poorest go to great lengths to get enough money, scorning the apparently useless idea of personal integrity to get all that they can to get by.

Take my hand in your darkness

Type
Geopolitical, Country
Demonym
Nadruen {nad-roo-en}
Government System
Democracy, Representative
Currency
As well as metal coin, Nadrow's people and legal system recognise favours, pledges, and servitude as reasonable and common methods of payment.

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