Omni-Null Character in Minecraftia | World Anvil
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Omni-Null

Omni-Null (a.k.a. The End of the Universe)

While it's impossible to comprehend what Omni-Null is exactly, we have been able to observe it long enough to form rough conclusions about some of its characteristics and what purpose it may have based on those.   Omni-Null seems to have no goals or desires, unlike Null. In fact, our research suggests that Omni-Null is not even sentient. Omni-Null and Null appear to be related only by origin, in contrast to previous theories that Null was an extension of Omni-Null. Outside of that, there seems to be nothing else connecting the two.   Omni-Null is a Fourth Plane conceptual anomaly that seems to be nothingness embodied. It remains in a constant state of inactivity beyond our physical and virtual worlds, however, if it becomes active, its presence alone will cause the universe it becomes active within to shred apart. It is speculated that the way this happens is that Omni-Null's activation will somehow turn the universe's binary digit from 1 to 0, regardless of whether it is in the physical or virtual world.   Omni-Null has been speculated by some to be an anomalous phenomenon that is possibly a cosmic entity acting as a connection between many worlds, whether they be physical, virtual, fantasy, or reality. Others speculate that it is the true God that if ever 'awoken' would tear apart the omniverse.   We suspect that Omni-Null exists across the omniverse and takes different forms and names in other worlds, linking it to various video games, books, movies, and various other mediums for story-telling. We believe that Omni-Null has many appearances within fantasy and virtual worlds, and frequently manifests as a Void-form that either threatens to or successfully consumes the world in circumstances. For virtual-fantasy worlds, this occasionally results in a Game Over as the game must backtrack to a previous save point in order to restart. Various video games have been tested with Omni-Null, such as Undertale, Doki Doki Literature Club, Earthbound, and Minecraft. Minecraft has shown to be the easiest to test with it so far due to having a designated Void-zone that is relatively easy to experiment with. However, as we currently lack the ability to travel to other worlds, we cannot be certain that this is the same Omni-Null. Further tests will be made to prove whether this theory is concrete.   Once Omni-Null is active, it appears to behave similarly to a black hole, and will seem to suck away all matter in the physical world with the strength of several hundred supermassive blackholes, whereas in the virtual world, it will behave identically, sucking in all coding that exists in the world until there is nothing left. Unlike black holes, however, Omni-Null has been noted to not stop naturally and it appears that there is no artificial way to stop it either, at least not one that we are able to access.   Omni-Null does not seem to be capable of traveling from the virtual world into the physical world, and we suspect it is the same the other way around, although this has not been confirmed. A video game that has an Omni-Null ending with the result of a Game Over will not cause Omni-Null to travel into the physical world.   Omni-Null appears to be resistant to magical items within story-based worlds. In one instance, Omni-Null was immune to a wish made upon a magical item that could grant any wish, one that was made with the intent to destroy it. It was noted, however, that a character within the same story had been able to trap Omni-Null within a place speculated to be the gap between dimensions, where it was returned to an inactive state by another character using magical instruments. It would appear that Omni-Null may be influenced by the writer of the story, so this shouldn't be taken as definitive proof that these methods would work anywhere outside of a fantasy world.  
Further research has begun to find other instances where Omni-Null has been brought back into an inactive state, so that we may potentially discover what could be used within our universe to stop Omni-Null. The process from which Omni-Null becomes activated is currently unknown. If Omni-Null is to become active in our universe before our research leads us to a solution, there is no way of stopping it, and we'll have to find a way to leave our home universe immediately.
Honorary & Occupational Titles
The World Eraser; The End Of All Things; The Fire That Consumes All
Circumstances of Birth
Unknown.
Circumstances of Death
Unknown.
Birthplace
Children

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