Aquila
(a.k.a. Aquila)
Old Stat Blocks
Aquila, 523 URPhysical Description
Specialized Equipment
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Sang froid. Aquila has advantage on saving throws against being frightened. Premonition. While Aquila is wearing light or no armor and wielding no shield, his AC includes his Intelligence modifier.
Multiattack. Aquila makes three melee attacks or two ranged attacks. Mind Knife. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) psychic damage if used to make a ranged attack, or 13 (2d8 + 4) psychic damage if used to make a melee attack. Uncertainty Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) slashing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Precognition. Aquila adds 3 to his AC against one melee attack that would hit him. To do so, Aquila must see the attacker and be wielding a melee weapon.
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