Satyr
Basic Information
Anatomy
The Satyr is a Fay humanoid that has had history with the demonic or fel influence. They generally have a humanoid torso with cloven hooves, large horns on their head, sharpened teeth and goatlike legs. Generally their colors range from yellows and browns to reds and oranges.
Satyr
Medium Fay Humanoid
Attributes
- +2 Dexterity
- +2 Charisma
- -2 Constitution
- -4 Wisdom
Abilities
- Low-light Vision (60)
- 30ft Speed
- Fay Resistance: Due to their deep connection to Fay ancestors and choice of difficult living situations, Satyrs have DR5/Cold Iron. Only weapons with the Cold Iron status and Magic will bypass their Damage Reduction.
- Satyr Magic: Can cast either Detect Magic or Disguise Self using Charisma as your spellcasting ability, once per day.
- Change Shape: Satyr gain the following supernatural ability: a Satyr can assume the appearance of a small or medium humanoid as the alter self spell, save that it does not adjust ability scores.
Languages
- Aklo
- Common
- Can at first level learn: Elvish, Undercommon, Ignan, Aquan, and Goblin
Favored Class Bonuses
- Oracle:
- Rogue
Scientific Name
Faeus Tenebris Capra
Lifespan
400
Average Height
5' 10" - 6' 2" with horns
Average Weight
150
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