Bizzenbeast
The bizzenbeast, or bizzen tiger, is a Large slender cat with a yellowish, nearly metallic coat, and black horizontal stripes running the length of its body. Its preferred form of attack is to climb into a tree overlooking a roadway or game trail, then using its camouflage ability to conceal itself, it will lie in wait until a target passes beneath it, at which time it will pounce.
Bizzenbeasts will attempt to make a lair in or near a large tree overlooking a trail. They will often have a secondary lair in a hollow log or tree, beside a fallen log, or in a sufficently large burrow.
Bizzenbeast
Large beast, unalignedArmor Class:
12
Hit Points:
32 (5d10 + 5)
STR:
17
(+3)
DEX:
15
(+2)
CON:
12
(+1)
INT:
3
(-4)
WIS:
12
(+1)
CHA:
8
(-1)
Skills Perception +3, Stealth +7
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1 (200 XP)
Camouflage (Recharge 5-6). If the bizzenbeast remains motionless, it may take an action to dull its coat to match the surrounding colors. While thus camouflaged, it can blend in perfectly with the surrounding trees.
False Appearance. While the bizzenbeast remains motionless (and using it's camouflage ability), it is indistinguishable from fallen logs or tree trunks.
Keen Smell. The bizzenbeast has advantage on Wisdom(Perception} checks that rely on smell.
Pounce. If the bizzenbeast moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the bizzenbeast can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 +3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Remove these ads. Join the Worldbuilders Guild
Comments