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Mag'hir

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A world of warlocks that focus on the world, the body and the spirit. Based on classical civilizations such as the Egyptians and Greeks (I'm using this as an outlet for all the geeky stuff I know)   So Mag'hir (from the greek and arabic words for "wizard") is a large country split into three districts, each focusing on a particular skill set.   The world district focuses on the basic elements (earth, fire, water, air), no one has control over more than one element so they choose which one is most compatible with them.   The body district focusing on healing, alterations and enhancements. Tailors also get there magic from this district.   The spirit district focuses on magic such as teleportation, telekinesis and anything that involves the mind and soul. They tend to be more scholars than soldiers.   The story focuses on a group of teens/young adults that are considered somewhat outcasts of their society as they try to prevent a possible war they could break out between the three districts due to a corrupt society.