Kobold
Ability Score Increase You increase your Dexterity by 2 and your Constitution by 1.
Size Small
Speed 30 ft.
Age: The kobold can live up to thirty-five years or until the dragon that it worships eats it. It matures at ten years of age.
Alignment: The Kobold aligns itself to the dragon that it worships. The chromatics are primarily evil. The metallics are primarily good.
Size: The kobold’s average height is three to four foot tall. The average weight for a Kobold is fifty to sixty pounds.
Darkvision: The kobold can see in darkness as if it were daylight up to sixty feet.
Elemental Ammo: The kobold can produce a special piece of ammunition encased in a glow of their element that can be used three times a day. Once all three special pieces of ammunition are used, the kobold must have a long rest to be able to prepare three more. The stones deal 1d4 extra damage of the element associated with the Kobold's dragon lord (thunder for Urds).
Kobold Proficiency: The kobold has proficiency when creating improvised traps.
Pack Tactics: The kobold has advantage on an attack rolls against a creature if at least one of the kobold’s allies is within five feet of the creature and the ally is not incapacitated.
Subrace: Choose one of the following Subraces of Kobold: Chromatic Serf, Metallic Serf, or Urd.
Chromatic Serfs
Elemental Resistance: Chromatic Kobolds have resistance to the element of their dragon lord.
Sunlight Sensitivity: When in sunlight, the kobold has disadvantage on attack rolls, as well as Wisdom (Perception) checks that rely on sight.
Superior Darkvision: Your darkvision has a radius of 120 feet.
Metallic Serfs
Elemental Resistance: Metallic Kobolds have resistance to the element of their dragon lord and resistance to radiant damage.
Necrotic Weakness: Metallic kobolds have vulnerability to necrotic damage.
Urds
Eagle Eye: While flying above 15 feet in the air, you have advantage on Wisdom (Perception) checks that rely on sight.
Encumbrance: You may not fly while encumbered.
Flying: If you do not move at least half of your movement in your turn while flying, you fall to the ground at a rate of 240 ft. a turn.
Shoulder Wings: You may not wear any armour you are not proficient with while flying. You also may not wear normal backpacks and armour simultaneously and fly. To alter armour or backpacks for your wings, it costs 1.5 times the usual cost.
Winged: Urds have relatively large, leathery wings that extend from their shoulder blades and can be folded into the length of one of the Kobold's arm. You have a flying speed of 30 feet.
Languages. You can speak Common and Draconic. You can read and write using the Common and Iokharic scripts.
Base Height | Height Modifier | Base Weight | Weight Modifier |
---|
2'10" | + 2d8 | 12 lbs. | *( 2d4 ) |
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