Fisherman
Summary
A fisherman is one who catches and sells aquatic creatures for a living. It is a thriving profession in the Saltmarsh Region.Stats
A fisherman has the following stats:Fisherman
Medium Any Humanoid , Any
Armor Class 10
Hit Points 1d8
Speed
STR
10
0
DEX
12 +1
CON
10
0
INT
10
0
WIS
12 +1
CHA
8 -1
Saving Throws WIS +3
Skills Animal Handling +3 , Nature +3
Languages Any two languages
Description
Fisherman make a living by catching and selling aquatic creatures. They are more dexterous and patient than the average commoner.
Actions
Fishing Rod. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 ( 1d4 ) slashing damage.
Type
Agricultural / Fishing / Forestry
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