Welcome to Wakehead Cay. in Loa Dena | World Anvil
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Welcome to Wakehead Cay.

From a Distance


A congregation of frozen pillars stands high above the waves of the Oswarian Sea. The towering bergs sway dauntingly in the waves, several massive black steeled chains are latched to several points on the bergs, holding them in place.

The City


The sound of dull chattering and moving bodies can be heard just through the moderate wooden wall.
Standing nearly fifteen feet tall, the wall stretches between two cliff faces that protrude to the icy waters of The Expanse.
The muddied path soaked with water from a steady rainfall has deep ruts from horse drawn carriages being dragged in and out of the city walls.

A simple knock brings the gatesman to open a small peer window, as an aggressive "What do you want?" spurts out.
Begrudgingly letting in weary travelers and wealth merchants, he mentions the talk of strange folk wandering about. If questioned, he jokingly brings up
stories of undead with ice in their veins and dragons searching for lost treasures.

Once beyond the wall, the town opens up before the party.
Massive steel towers bellow our black and grey smoke cresting just over the far cliff face, the entire city is nestled deep into the deep valley of this island. The center has dug itself a massive hole in which to build and mine the massive veins of iron, silver, and adamantine.
Merchants, travelers, and sailors all dressed in long trench coats and high boots to keep the rain and mud away can be seen pushing their way through the busy street.
Large metal buildings can be seen sending heavy black clouds into the sky, soot rains down with the snow fall in a mix of black and white.
A gaggle of people can be seen standing in and around one well lit building, not thirty yards from the gate. The Warmth the prominent inn of Wakehead stands bright in the darkness of the North.
Living up to its name, the building is painted in bright reds and yellows, and has many torches lit along the exterior to keep the snow away.
 

The People

Through out the streets, many sit on short cut logs and small benches to keep them from the mud and wet of the ground. The soot has long painted these sitting grounds black, and in a sense water proofed them. The beggers and theives of the city mingle so closely with the common folk that distinguishing one from another is difficult.
Miners walk from the many inns and taverns of the city during their off hours from the burning iron mines or the frozen ice veins that are notoriously harvested here.

The deft of hearing can hear the problems of disgruntled workers as they whisper amoungst themselves about poor management, lack of honest work, and the strange party that has entered the vicinity. Eyes peer from all corners and the city seems on a tight string.
Very few guards walk the streets, and tend to mind their own. The only distinguishing feature is the long spears they carrier, beneath their heavy cloaks and rain ponchos thick black steel protects them from the various threats of The Expanse and the occasional rowdy bar patron.
 

The Enviornment

Although the Oswarian isles are far north, the temperature sits in modest and humid condition, ranging from low sixties to low seventies, due in part to the massive iron forges that spew smoke and soot into the air, creating a sort of warm blanket over the city but also due to the unike situation Wakehead Cay finds itself nesteled between two cliff faces that protect it from a majority of the harsh weathers that can roll across The Expanse and Oswary Sea.

Inquisitive Minds


A player may wish to listen closer to those who speak ill of their work or managers.
It's possible to listen and hear someone speak of stolen dragon eggs, though it is quickly hushed by their comrads
One speaks of revolution against the townmaster, saying that even the Capitan of the guard is questioning the state of the Cay.
Though if questions most of these folks ignore or brush off ever saying anything. Except, for a one handed halfling by the name of Calum.
Calum McMallis: Invites the party for a drink at a secluded table in the far corner. Wonders why they are asking questions, what their business in the Cay is, and so forth.
Talks about the strange dealing with Greigor the townmaster and his mysterious contact. Also about how Ann Kownack the city guard captian is quietly investigating Greigor herself, but her intentions are unknown to him.
In return for his kind questioning, he asks questions of the party and their goals and offers his services in exchange for more information on both Greigor and Ann.

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