BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Cleric

When the gods appeared to die, their bodies frozen in the material plane, those of the clerical faith were the first to be affected. The miracles that they had previously wrought failed to materialize, their power erased. Their prayers were no longer answered, their dreams no longer prophecy. Holy wards failed, and the beasts and curses that had once lied in check overran the populace, be it monstrous or human in nature. It has been over a millennia now, and true clerics are an incredible rarity.   The most important question for a player to ask themselves is why and how they can hear their god and channel their power, when to the rest of the world, the gods are dead, legend, or myth, something which they still could very much be. If they truly are alive, how are they reaching the cleric despite their fractured power? The choice in deity and the method by which you became a conduit for them likely to be the fundamental cornerstone of your character.   Clerics in Litosvide pursue careers and paths based on the purpose their deity has chosen them for. This is why almost all clerics are adventurers of some sort. A sedentary life if some small hamlet or neighborhood of a larger city is not going to undo the damage that the world has suffered, nor will it bring their faith back. The more combat capable of them may join the ranks of a local militia or sign up with a traveling mercenary company. They may even become the charismatic leader of a group of aspiring pilgrims or the demagogue of cult.   No matter where they go or what path they follow their belief is always going to be met with skepticism and even distrust. The common citizens of most settlements will assume the player's character is delusional at best or even a dangerous victim of insanity at worst. The claim of hearing voices and being connected to long dead gods is just difficult for most to accept. Demonstrations of their connection to a god can be a considerable risk as well. Superstition, fear and hopelessness run rampant in Litosvide and someone channeling divine power might be seen as an ill omen, the mark of a demon or even worse... a beacon of hope that they'd do anything to keep to themselves.
Subclasses:
(This is not yet official. just current projections) Official:
  • Arcana
  • Death
  • Forge
  • Grave
  • Knowledge
  • Life
  • Light
  • Nature
  • Order
  • Tempest
  • Trickery
  • War
Unearthed Arcana:
  • Twilight
  • Unity
Homebrew:
  • Ambition Domain (Plane Shift)
  • Apocalypse Domain
  • Beer Domain
  • Blood Domain
  • Entropy Domain
  • Hunting Domain
  • Malice Domain
  • Moon Domain
  • Ocean Domain
  • Sacrifice Domain
  • Slime Domain
  • Solidarity Domain (Plane Shift)
  • Strength Domain(Plane Shift)
  • Survival Domain
  • Time Domain
  • Undeath Domain
  • Zeal Domain(Plane Shift)

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!