J.R. Sweeney
Baron of the Park Jolly Rancher Sweeney
Speaks: Common, Hershian, Elvish
SRD
Noble
Medium humanoid (any race), any
Armor Class 15 (breastplate)
Hit Points 9 ( 2d8 )
Speed
30ft
STR
11
0
DEX
12 +1
CON
11
0
INT
12 +1
WIS
14 +2
CHA
16 +3
Skills Deception +5, Insight +4, Persuasion +5
Senses passive Perception 12
Languages any two languages
Challenge 1/8 (25 XP)
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 ( 1d8+1 ) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.
The noble’s statistics can also be used to represent courtiers who aren’t of noble birth.
Mental characteristics
Personal history
The Baron of the Park and the steward of the Count of Hershey. She loyally served under the previous count until she was killed by the Chocolate God. Once the Chocolate God is killed, she feels that Crits is destined to become the next Count of Hershey and will protect him and the interests of the County of Hershey. Previously she oversaw the caravans of candy and supplies that they traded with Lancaster City.
Children
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