When Ambrose Francois enters an ancient ruin infested with goblins, he discovers an artifact of mysterious origins.
Ambrose can't hunt a werewolf alone, so he needs to find some help. Karladron Hart is a huntsman who thinks he's up for the job.
The duo enter the lair of the enemy, but find that the danger extends much further than previously though.
They barely escaped the first time, but Ambrose needs to find Giridharan to use his spell. Karl convinces Ambrose to rest while they assemble a posse.
Alton has been missing for weeks while Ambrose has been living at Hart Manor. The Lantern hasn't produced any answers, but a newcomer may bring change.
The magus and the brawler continue their adventure led by the elf, Veera. The come across a small mining village were they encounter a precocious young lady.
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