Travel Cards (System) in Lafira | World Anvil
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Travel Cards (System)

Travel Cards are part of the Traveling (System). They are primarily used while doing Quests, or when visiting Points of Interest that are 100% cleared.

Travel Card Types

Difficulty Cards

Difficulty Cards are used to determine the difficulty of a challenge or conflict. A challenge or conflict can appear during an event or sometimes an encounter.

Chance Cards

Chance Cards are sometimes used to determine a result that is not binary, but gradual.

Weather Cards

Weather Cards are cards affecting other active and inactive cards in different ways.

Gain & Pain Cards

Gain Cards are results that affect characters positively immediately after obtaining. Pain Cards are opposite to Gain Cards.

Blessings & Curses

Blessings are results that characters can receive while their travel. An effect of a Blessing is positive and stays active until the end of the session. Curses are opposite to Blessings.

Encounter & Event

Encounter and Event Cards are cards that a traveller faces directly. During an Encounter Card, travellers are approached by a person or an animal almost instantly. Event Cards show a current situation nearby and it is up to the travellers how to approach the situation.

Travel Cards by Series

Rulesets / Systems
Action Points
Character Creation
Combat
Health Regeneration
Level Up
Lock Picking
Magic
Materials
Movement
Range
Status Effects
Travel
Travel Cards
Vision
Weather

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